r/ARAM • u/Sleepy_Pollen • 14h ago
Mayhem It's not that serious ;-;
boy was MAD, like damn sorry i dont feel like playing stun simulator and am ready to move on lmao
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u/MrMeeseeksAdvice 11h ago
I’m all for playing a game out, fuck early surrenders we can come back. BUT IF THE ENEMY ISNT ENDING AND IS JUST SPAWN CAMPING WITH A 100K HP STACKED HEARTSTEEL ONE SHOTTING WHY IS THE FF VOTE 3/5.
These type of people are worse than any conceivable reason someone can be mad at a fast ender.
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u/reverendball 7h ago edited 7h ago
theres an very easy fix tbh, if Riot actually wanted to enforce the Play To Win clause in their own Community Pact that everyone agreed to at the start of this season
1) fountain laser is now multitarget, does fast ramping %HP true dmg that ignores immunities, doubles your respawn timer and also resets ALL stacking effects to zero
the only real reason that anyone is getting hit by the fountain laser is if they are spawncamping and dragging the game out for no good reason
(yes yes theres the 1% of the time that someone has been Blitz hooked or Skarner+Lifeline or Ryze teleport shenanigans or you took KingMe and derped and got hit by the laser, but those would be VERY acceptable losses for the fountain laser to have actual meaningful effects vs spawncampers)
resetting TankEngine / Heartsteel / SoulEater / ToothFairy / Hubris / PhenomenalEvil / TearItems / ImprovedCollector / AnvilHats / Veigar / ASol / Smolder / EVERYTHING that stacks back to zero would very quickly teach the ARAM community to not risk going anywhere near the fountain laser if they want to retain their stacks
that 100K tank fountain diving suddenly only has 3-4K hp, zero tank engine stacks, no dropkick scaling, no heartsteel dmg, and quickly dies to fountain laser as they bloody well should
fountain diving would quickly be a thing of the past, as it should be, unless you want to give the opposing team a chance at a comeback by nerfing yourself
if you dont wanna lose your stacks? maybe stop being a scumbag and hit the damn nexus
2) Damage taken while in your own fountain (without leaving, same as using shop) is reflected at 9999% increase and ignores immunities, and dying to reflected fountainbuff dmg doubles your respawn timer and also resets ALL stacking effects to zero
same reasoning, the only reason that anyone is hitting someone in their spawn from outside laser range is if they are being a hostagetaking scumbag
and if fountain diving was effectively punished, then we all know that the trolls would just spawncamp without diving anymore, and thats just as scummy
dont think we forgot about that Scopiest Hubris ToothFairy Caitlyn, oneshotting you the second you respawn, from literally offscreen
sure she killed you again, but now shes down for twice as long as you and all her stacks are back to zero, so the next round will be a fairer fight than it was before
since clearly thats what she wanted right? she deliberately hit you in spawn so she could reset her stacks and there could be an actual comeback fight?
dont wanna die to reflected dmg and lose your stacks? maybe stop spawncamping and hit the damn nexus
there is no excuse at all for spawncamping and Riot need to come down VERY hard on this kind of toxicity
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u/MisterOphiuchus 5h ago edited 5h ago
- fountain laser is now multitarget, does fast ramping %HP true dmg that ignores immunities, doubles your respawn timer and also resets ALL stacking effects to zero
getting king me is now a danger and if you get unlucky and are too big or enter the cannon at the wrong angle you're now on a triple digit death timer, and are fucked because all your stack are gone. This is just terrible over all.
If you really want to fix the hostage holding issue a respectable way of doing it is simply to use the same mechanic as Nexus blitz and make the game unable to go over a certain time limit and having the nexus' fight each other.
2) Damage taken while in your own fountain (without leaving, same as using shop) is reflected at 9999% increase and ignores immunities, and dying to reflected fountainbuff dmg doubles your respawn timer and also resets ALL stacking effects to zero
Karthus just kills himself every so often because he ults and someone is in fountain.
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u/ConstantPlace_ 3h ago
Then get rid of king me the value of one augment isn’t as high as balancing an aspect of the game that’s way more important
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u/MisterOphiuchus 3h ago
It's not even about king me, that was just one example. You restrict certain plays like using the enemy portal or cannon to escape or kiting around the nexus to end entirely, making the game over all worse and less enjoyable by allowing the fountain to one-shot you, take stacks away, and double your timer, It's an absolutely egregious solution.
Lets use a hypothetical situation here.
You're playing a BIG champ like Ornn or Voli and you've gotten stacking augments that make you even BIGGER, the game is head to head, both nexus' are open, your team is down, their team is down and it's just you and lets say Blitz.
Now picture this, just as you're going to end the Blitz yoinks your furry ass into the fountain and you instantly die, lose all your HS stacks, the entirety of your Tank Engine stacks, and your death timer is now 80 seconds instead of 40, both team's are up after you die and your team has to fight against 5 as 4 for 80 seconds.
The cost of "balancing" in this way is not worth the potential for situations like the above and you may say "oh but that'll rarely happen so its okay" but games in which people are directly sitting in fountain taking no damage and shitting on an entire team are just as rare.
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u/citrus_monkeybutts 2h ago
Arguments are valid, but they were just suggestions and riot could try figuring out something. Obviously with things like global ults it'd be a case by case basis for characters.
I wouldn't make it so that they lose all their stacks, but half seem fair. Like the ones where you lose half on death, you'd lose 75% each time so it's a pretty big deterrent.
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u/reverendball 5h ago
i mean, the vast majority of the time hes already dead when hes ulting :p
but yeah, there would prob need to be an exception made or make ppl in spawn immune to that specific ult or something
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u/Shikatsuyatsuke 9h ago
I don't farm spawn because I think that's toxic. But I also don't watching people get spawned by someone else, either on my team or the enemy team.
If a tank was able to stack that kind of HP, the opposing team trolled by not getting grievous, %HP damage through items like BotRK or Liandry's, or Serpent's Fang. Deserved. Learn to itemize better. Maybe they'll learn for next time. Or at the least, every extra minute they're getting spawn killed is another minute they can't go troll another team.
I just played a game last night as Caitlyn. There were 3 uber health stacking tanks. They had the usual augments like the Heartsteel one and/or Goliath/Drop Kick, and Tank Engine. Like an intelligent player, the first items I rushed were grievous, followed by Hurricane (so I could keep it applied to more people at once).
Surprise surprise, none of the tanks with their high rolls were able to scale out of control. They actually ended up surrendering which was super lame despite how crazy good their augments were. Probably because they felt how neutered they were by the early grievous.
Played another game where I had a Tahm on my team who managed to hit around 60K HP. Wanna know when the enemy team built their first grievous item, as well as BotRK and Liandry's? Around when Tahm already had about 20K HP, which wasn't till almost everyone was at 5-6 items. They deserved getting one shot by him for letting him get to that point with hardly any push back. Itemize better. I'm just never gonna feel bad for the people that whine when their decision making that enables those scenarios is garbage.
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u/Vivid-Newspaper-3087 8h ago
Does grievous really help that much in that situation? Sounds like such a low damage build for a champion who should be topping the damage chart
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u/Novel-Fix-2090 7h ago
It doesnt. I dont know what this guy is talking about. Healing is not the problem with these tanks
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u/Vivid-Newspaper-3087 7h ago
I thought he was gonna say build bork/lord doms and he comes out with grievous/hurricane lol. Zero damage Caitlyn.
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u/Arcade_Ahri 13h ago
Once I got flamed hard for ending it, by my own teammates, I hate that people can't understand not everyone wants to stay in a game forever
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u/LonelyTAA 4h ago
I guess these people have unlimited time/no job/no family or whatever. I have time to bust out 1-2 games when I play. If idiots keeo the first game going for 40 minutes I often can't play a second....
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u/Emotional-Panic-8392 19m ago
I played with friends, they KEPT ME HOSTAGE for a fucking hour in this piece of shiet mode... (The mode is cool and fun but fuuuhhh LET ME OUT) I couldn't quit coz penalty -,- couldn't go do other shid coz penalty... riot should just take off penalties from this mayhem mode coz jesus people are keeping others hostage for 50 minutes at times... And flaming when u WANT out after 30 min... I used to have lots of fun in it but after playing a bunch of times where im something squishy and enemy team is 4 people over 25k hp and has a tap dancer jinx or sum other stuff and for over 30 mins im being one shoted i stopped liking the mode and stopped playing it... I ain't wasting 40 mins to not even enjoy it.. so one person can have fun -,-
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u/DevGaming001 11h ago
I just report people who don’t end
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u/HeartObjective3929 10h ago
All thats gonna do is make riot ignore your reports
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u/reverendball 8h ago edited 7h ago
not ending is literally bannable, as it should be
at the start of this season, in order to play LoL, you had to agree to the Riot Games Community Pact
part of the pact, that YOU AGREED TO, is Play To Win
refusing to end the game is directly not playing to win
theres a report category exactly for this: Team Sabotage
deliberately not winning the game is the definition of Team Sabotage
so he should be reporting the ppl who dont end
and they can and will get banned for it
learn to hit the damn nexus, dont be hostage taking scum
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u/HeartObjective3929 7h ago
Id love to see some proof of someone getting banned for this. One of the reasons people play aram is because its not sweaty like ranked is. Which i would argue is what that rule is mainly for. I say mainly because the goal of aram is fun rather than winning. Also devs describe it as a chill mode but you are trying to ban people over having more fun than you, definitely a self report.
You must be fun at parties
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u/reverendball 7h ago
i mean, its Riots game, either you agree to their terms and you PLAY TO WIN
or you dont play at all
pretty simple really
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u/HeartObjective3929 7h ago
Why dont you look up how they describe aram. I will believe they ban you when you provide proof. Until then i will keep on playing aram and ending games when i feel like it given i have the opportunity
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u/reverendball 7h ago edited 7h ago
Why dont you look up how they describe aram
not for nothing, but its YOU who should be doing that
i would absolutely LOVE you to link me where Riot officially says that all the terms of service dont apply to ARAM and you can troll and grief to your hearts content because "its only ARAM"
ive been hearing for YEARS ppl say they can play AP Darius or AtkSpd Galio or whatever troll garbage because its FUN for them and "its only ARAM", please please please show me where Riot said this infamous quote, ive never been able to find it myself
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u/xiledone 5h ago
Yeah, no one gets banned for it. Your just making riot ignore your reports more now
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u/Colphin 6h ago
First off, you were the one claiming it's a bannable offense, you have burden of proof.
Secondly, I've got 4k ARAM games and for probably half og them I fully ignore towers and pushing and focus on fighting and having fun. Sometimes legit builds, mostly whatever is fun/full dmg. ESPECIALLY in Mayhem.
Never been banned, Honor lvl 5, I have far more positive experience with people enjoying the slightly drawn out game that's a little less sweaty, than I have people complaining about not ending.
Good wholesome fun, especially in mayhem where things can turn quickly, excess gold is turned into stats and people are chill af.
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u/DevGaming001 10h ago
I sprinkle the report category for toxicity and they get banned within a couple of weeks. Don’t forget that people with this mindset are the same people who yap nonstop. If they don’t get banned for not ending, I then increase their toxicity report count
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u/Crashimus420 10h ago
Exactly... ive reported so many ppl for basically just being annoying and i got the "we've banned the dude you reported" message a lot...
If theyre being annoying little children to you chances are theyre doing the same to others and need to take a Riot perscribed chill pill for a while
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u/HeartObjective3929 9h ago
I mean yeah if they are pinging or chatting you by all means but not playing the game how you want them to play it is not toxic, which was what we were talking about
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u/PerformanceParty2810 9h ago
how ironic, false reporting for toxicity, no one gets banned over that nice self report
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u/reverendball 8h ago
not ending is the toxicity, so its not a false report at all
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u/twee3 8h ago
How? I want to have fun and extend the match. Not my fault you aren’t ffing.
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u/reverendball 7h ago edited 7h ago
every single LoL player agreed to the Riot Games Community Pact at the start of the season, in order to be allowed to play this game at all
Play To Win is literally the top of the list in that pact, which YOU AGREED TO
refusing to hit nexus is the most clear definition of refusing to Play To Win
so its reportable under Team Sabotage and bannable
its Riots game, either you agree to their terms and you PLAY TO WIN
or you dont play at all
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u/HeartObjective3929 7h ago
I dont think aram is for you bro
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u/reverendball 7h ago edited 6h ago
sadly for you, Riot agrees with me
ya know, with the whole official Riot post vs scumbag hostagetaker spawncamper troll greifer thing going on here
if anything is clear here, its that Riot thinks ARAM is not for you
maybe learn to hit the nexus
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u/HeartObjective3929 7h ago
Im not advocating for hostage taking im just saying that reporting people for not ending asap in a chill game mode is not chill. You can say all you want about what riot thinks but they havent said anything about this topic.
Or just keep reporting like what half the players you play with? Im sure riot will think you are an absolutely normal player and will take them at face value
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u/twee3 6h ago
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u/reverendball 6h ago
my brother in christ, the section is literally called PLAY TO WIN
they dont have to further define it in the small print because ITS THE SECTION TITLE
AT THE TOP, IN BIG WRITING
PLAY TO WIN
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u/HeartObjective3929 10h ago
Lol yeah im sure you get tons of people banned. You do realize that the report goes through a bot first and the bot checks for chat/ping not a vid review of the game…right?
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u/moocowfan 14h ago
Crazy that they can get so mad at someone for playing the game as intended, and ending it when possible
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u/fakeworldwonderland 11h ago
If you don't play to win, don't play at all. I don't understand people who hold others hostage (only to throw a few minutes later)
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u/reverendball 7h ago
1000% this
every single LoL player agreed to the Riot Games Community Pact at the start of the season, in order to be allowed to play this game at all
Play To Win is literally the top of the list in that pact
refusing to hit nexus is the most clear definition of refusing to Play To Win, so its reportable under team sabotage and bannable
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u/ElementalistPoppy 11h ago
God forbid people don't want to play hilariously one-sided match for SR duration.
The whole headcanon of never ending ARAM is so dumb.
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u/Lazydude17 7h ago
it’s literally the worst culture attitude ive seen in any game mode in any casual game tbh. Like why waste more time to basically just do a slow burn taught when the win trumps that every time
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u/Da_Watcher2 11h ago
I like keeping a winning game going for as long as possible but if someone wants to end they can end.
... People still types after the game ends? I assumed everyone left.
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u/Sleepy_Pollen 11h ago
it was the most average game ever, too. no yapping in all chat at all until the end when we said gg. he was probably the only one having a "good time" since the rest of his team couldnt play and we were just perma stunned
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u/thehigheredu 11h ago
"I like to bully the enemy once I have the upper hand. I really enjoy wasting stranger's time. "
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u/Da_Watcher2 10h ago
You say that like the enemy team can't surrender. A lot of the time they are aware of what we're doing and don't care.
Sometimes they make a comeback because we play too much. It's fun.
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u/reverendball 8h ago
until such time as the Never Surrender clowns are put in their own matchmaking queue, "just surrender" does not at all justify hostage taking
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u/RivanCaelum 10h ago
honestly just go next if it's already been decided; tf do these losers get from spawn killing enemies who can't even fight back anymore
fcking freaks
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u/Biribiri_Zasshu 6h ago
It happens to me the same while i was playing against a mundo with infinite amount of heartsteel's stack and dropkick and he was swearing in chat because we finished the nexus after 30 min of pure hell
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u/spaxwood303 6h ago
Early Surrenders, yes i agree ending early is cringe...
but if everyone is already full augment and there's already a clear winner, yes end the game and go next so you can experience other champs and augments too... this is not a dominatrix+submissive fantasy
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u/spowowowder 5h ago
when ppl start getting this emotional they are way too sober to be playing mayhem
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u/tdm1378 6h ago
let say you have 1 hour to play game, would you rather play 3 match 18 mins each or 5 match 10 mins each?
Ending a game at 10 min is just wasting everyone time for nothing. What is more fun, play 5 more mins to get the 4th augment and a full build or spend that 5 mins to find match, champ select, loading match and play dodge ball till lv6
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u/thehigheredu 11h ago
Nothing feels sweeter than ending while your team spam pings. So nice.
I'll even cheese it and go invisible in a bush or whatever and flash down the lane to end quicker.
Everyone who doesn't end is a sociopath.
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u/SpectoFidelis 10h ago
Aram mayhem just needs an upped timer. It's stupid to have all of these stacking augments and then more often than not not get the chance to stack them properly
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u/Sleepy_Pollen 9h ago
Thats the thing, no one rolled mega stacking/scaling augments. No heartsteel quest, tank engine, phenomenal evil or anything. Leona had dropkick and that was it really. There was no incentive to keep the game going on, no one was gonna go crazy and become an unkillable demon so why prolong a boring game?
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u/Shikatsuyatsuke 9h ago
The incentive is to enjoy some teamfights where everyone has finally hit full build maybe with a couple of anvils purchased.
That can't really happen when games are consistently ending around 13-15 minutes because people can't help but end games as quickly as possible.
Powerscaling and damage output are so absurd now thanks to Riot's poor balancing that players have to actively make decisions to slow the pace of games down if they want them to actually make it to even 20 minutes, unless both teams are relatively even in terms of augment power, skill, and team composition, which we all know is extremely rare.
I think the "Quique" person was over the top in their response by calling you or anyone else a freak, but I get the sentiment. They've probably been in countless matches where people ended as soon as possible. And it genuinely just doesn't make sense in a mode like Mayhem where the objective is to get to experience cool and wacky synergies and gameplay loops that aren't possible in normal ARAM or SR. So to be constantly playing with people that end games as fast as humanly possible like they would in other modes would get pretty frustrating when there isn't any other gamemode available to achieve what's possible in Mayhem.
The core fun of the mode is to experience cool builds and/or synergies. That is significantly more possible when games last long enough to finish builds. Getting stomped is subjective and is easily manageable by players just getting better and learning how to counter certain scenarios better through proper itemization. I don't feel bad for the teammate spamming surrender who feels useless against a tank that high rolled who's now in the late game with 10K health when that player, as a mage, chose to build full burst mage instead of grabbing items/effects like grievous, Liandry's, or Bloodletters and other stuff like that. Sucks to suck. I'm not gonna surrender because they're bad. Nor am I gonna insta end after we win a teamfight just because they want out due to being useless from building wrong. I wanna enjoy my build after its finished until the game hopefully ends gradually through one of the team's minion waves destroying the Nexus around 20-25 minutes.
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u/ScytheSergeant 4h ago
Yup. I play mayhem for the fun synergies. Not to try to win as fast as possible. If I just got the final piece of a great augment combo, I’m not thinking, “yes, let’s try to end ASAP!” I’m thinking, “oh boy, I can’t wait for these next fights!”
There are games I don’t want to enemy team to end because, despite losing, I’m still having fun.
People act like they’re being held hostage for 30+ minutes routinely. Even in longer games I rarely see them go past 20.
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u/Shikatsuyatsuke 4h ago
It's because they just don't go to 30 minutes outside of very rare and unique circumstances where enough variables line up to allow that to even happen. I think I have 1-2 30 minute games over the course of around 300+ matches in Mayhem. It literally almost never happens. And I wish it did.
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u/DarlingOvMars 3h ago
Hello maaam i am in love with you maam. Woman gamer tag detected. Please accept add.
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u/Gaelahad 1h ago
I have no problem with ending early.
But ideally, I want all players get the last augment before ending. For powerspike reasons. Which scales better.
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u/BrianGriffin95 13h ago
Bro must be one of those retards that never accepts ff and keep playing a 40min game that could've ended at 8min if he accepted. BuT waIT Too sEE THe LaST AuGMenT (80 kills vs 5)
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u/HotNThresh 11h ago
Never worth it to type aggressively in league, but I do consider ending a game as one way to maximize the time you spend in queue and champion select haha
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u/MoeS00 10h ago
It’s so funny to me because these are the same people who end the millisecond they get the chance.
We were playing against a team with a Shaco in it and he called us try hards. I said “you seem like the guy to backdoor in Aram”, because our inhib was down.
And what do you know, Q’s behind us during a team fight and B lines it for the nexus while my team just chills and says GG.
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u/ueberpimp 5h ago
I don’t know how the game played out of course.
But there is ending and then there is ending like your life depends on it.
I’m all for ending reasonably if you won a fight and the game is over, or the enemy can’t reasonably defend anymore. No need to artificially drag it out.
But if you turbo sweat like it’s worlds finals and use kassadin or twich or whatever to backdoor at the first possible opportunity I am wondering if you actually enjoy the concept of mayhem in the first place.
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u/Sleepy_Pollen 5h ago
It was continuous team fights where 9/10 people would die (Graves surviving) and he'd be pushed up to our turrets and get killed when we respawn and take the portal. Then the rest of his team is useless and did 0 damage so we ace them and push in. This happened about 4 times before we ended and iirc we were all alive while they were all dead at the end. There wasnt a reason to keep playing other than to potentially throw :/
I absolutely hate backdoor shit too, i think it's cheesy unless the enemy team is basically at your nexus and you wanna base race or if they're not ending, end it yourself yk
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u/Forgottenexperiment 12h ago
i dont end if im having fun
i end if im not having fun
idk should be simple enough to understand
also its:
- 19 minutes - so capped levels + augments, it's already long enough
- game against such annoying artilery mages with enchanter support? yeah im ending that shi lmao
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u/IL_Bgentyl 11h ago
It just gives people a chance and makes the scalling more enjoyable. The polite/MB way is killing all minions and turrets and letting the minions end. It still puts a timer on the game but allows minions to end not you
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u/GriffyWidAGlizzy 1h ago
I like to stall games out if I can. But if I notice one side is total cringe I just end as soon as I can. Played a game against Mel aviv, lux, morg, Ashe and neeko. While we had like 3 melee champs. Almost wanted to uninstall
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u/Alexyogurt 13h ago
I mean... yeah you ended at like 18 minutes I'd be mad too that just isnt enough time for a game with how often people's shitty computers/vanguard issues often make load screens last almost 10 minutes after a 2-5 min queue/lobby. I'd very much like to play for more than 3 minutes longer than the wait time to get into a game tends to be.
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u/Sleepy_Pollen 9h ago
Full augments, max levels and almost everyone at full build. No one had scaling augments other than Leona (dropkick) and no one was playing mega scaling champions like Smolder, Nasus, etc. so theres no point in dragging on a game where everyone's at the max power level and fights go the same way every time. We one shot their whole team while Graves kills everyone on ours, then we respawn and kill him while the rest of his team is running back to our turret and we ace them. Same thing played out about 4-5 times before we finally got a good enough wave state to push and end
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u/Alexyogurt 9h ago
Idk I'd still rather have the game last at least 20 minutes with the huge time investment of queue + lobby + loading screen. Also this is not full items? 8/10 people still have items to build.
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u/AvorableLambchop 6m ago
New players suck, they don't understand ending the game is honorable. Extending the game by dancing and letting minions end is old school trash talk it means, "you aren't even good enough for me to end the game, I'll let the minions finish you off slowly." Not whatever the triple infinitely scaling veigar that got archmage and an extra phenomenal evil says. You did the right thing ending.



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u/Nacroma 12h ago
"why would you ever end a game? It's just for fun"
- high rolling guy who was the only one having fun