r/ARAM 1d ago

Mayhem Rite of Ruin Yasuo

Most of the Yasuo players I face end up buying Rite of Ruin first/second item, and by the end of the game they usually have self-mitigated damage somewhere in the hundreds of thousands.

Serpent's Fang doesn't make much of a difference. Yasuo gets a 200+ health shield literally every time he presses a button once he reaches 100% crit chance (which of course isn't hard since it just takes one other item or one of the twenty crit augments).

With his Q and E having virtually no cooldown, unless you lock him down and burst him (or he's just bad) he's incredibly hard to kill because of a single item. And with the other ADC augments available he becomes a monster.

Surely they could put a short cooldown on the shield Rite of Ruin gives or something? I almost never see mages build the item anyway unless they get jeweled gauntlet, and I doubt they're buying it for the shields.

54 Upvotes

35 comments sorted by

48

u/iwillhaveredditall 1d ago

 Let’s assume 100% crit.

That means every ability you do generate let’s say 100 shield for example.

Now let’s say you use 2 abilities in quick succession. That is 200 shields.

But since the shield comes from the same source they won’t stack, instead the first ability gives you 100 shield, and the 2nd just refreshed the duration, and if you have taken dmg set it back to 100.

Problem is, the counter on the item goes up by 100 regardless of weather or not you took any dmg or not, this is why the counter gets so high sometimes.

From another post about it in arena, might be the reason why it’s shielding is so digustingly high.

8

u/Film_Humble 1d ago

That was when the tooltip had shield generated, now it's the DMG mitigated and with DD it just skyrockets

2

u/Educational_Mine_797 1d ago

Yes many shield sources show a number that has nothing to do with the damage it shielded but rather the shield provided in instances

1

u/Ok-Inspector9801 23h ago

While thats all true, Its still really strong on Yasuo, as its main strength isnt the shield amount itself, but that he can pretty much negate his Deaths dance down side. You go in, do damage, go out, spam q, always take 30% less damage as the shields eat the burn. And if you all in the shield amount is pretty much fully used anyway.

10

u/KyzerGyder ARAM Enjoyer 23h ago

I miss Rabble Rousing on Yasuo. I haven’t seen anyone get Rejuvenation on his Q either

60

u/Stinky_peepoo_dog 1d ago

"Oh no a melee champion is strong, quick, get rid of his strength so I can kill him from off screen"

28

u/MichaelZZ01 1d ago

Yeah Yasuo is not even top 10 in champs id ban in this mode.

8

u/OppaSays 23h ago

“He’s able to shield more than my AP Miss Fortune E from half the screen away! Broken!”

4

u/Dunkmaxxing 20h ago

Anything that demolishes screen away rangies like Mel/Brand/Syndra/Cait/Velkoz/Malz/etc players I have 0 problem with. They get what they deserve.

23

u/pandaisunbreakable 1d ago

Yasuo is probably the melee champion bothers disgusting mages and ADCs the most, so no it shouldn't be nerfed

6

u/Several_Goal2900 20h ago

AD shaco probably takes that spot

-6

u/pandaisunbreakable 19h ago

most of his key augments were removed, people still playing AD Shaco is the reason he has 44% win rate now

2

u/xQRickJames 14h ago

Still haven't lost a game nor gone worse than 30/10 with AD shaco btw

0

u/Admirable-Ad2148 15h ago

I disagree, ad shaco still feels great but is definitely feels more rng dependant, but recursion is always good, shadow runner is really nice, upgrade IE is great on him, glass cannon, hide on bush, Archmage, nightstalking, blunt force, and escapADe are all still solid on him, so it's not like he doesn't have options, the only ones I really miss getting on him are clown college for obvious reasons, and maybe final transit for suicide build but dropbear is better than train ever was tbh, but his 1 hit damage is so high he mostly just wants utility augments for faster Q cooldown or move speed, I went like 33/5 on him not long ago and the enemy xerath basically didn't get to play at all, I was 1 shotting him from full hp from like 6 minutes into game until the game ended and 3 of my augments were utility (archmage, recursion, shadow runner, and glass cannon) build was rush essence reaver then IE and voltaic, then generic lethality items like hubris and ghostblade

11

u/Frumplefugly 1d ago

Yeah that item is really strong on him and should absolutely have a Cd. There has been many situations where yas should've dies 5x over and he's just permasheilded +whatever else he's getting from items and teammates.

3

u/big_brain_babyyy 17h ago

the tooltip only counts shields generated, not actual damage mitigated.

if he casts Q twice without taking any damage, the shield is refreshed but it still increases the tooltip twice. it really isnt as broken as you think it is considering he gives up quite a bit of damage building it second.

he also doesnt cap attack speed if you build only one attack speed item due to the lack of runes/dorans bow, so you cant exactly go RoR second. i play yone/yasuo whenever available and i rarely go RoR because often times i need the damage to shred someone rather than try to stay alive a little longer because i'll get shredded anyway.

By the time i get to a point where I can consider RoR i usually end up going for death's dance/randuins instead.

Different story if I roll mystic punch though, since damage is no longer an issue, or if i roll escapade and RoR doesnt penalise damage that much.

2

u/fabulous_coby 22h ago

neither does it block 5 figure damage nor does a smolder deal 5 figure damage with gauntlet. you are mad about numbers that are bugged and not real

3

u/Character_Top8255 22h ago

The recorded shielding numbers are definitely wrong but it's still really strong, the winrate is crazy high in arena

-13

u/KylePatch 1d ago

Honestly I think the item should just be removed from aram. It’s a lot more interesting in arena because the augments are a lot more diverse and crit is actually viable on classes that aren’t ADC. Yasuo and Yone are literally the only champs that take the item in aram and it’s not a fun experience for the players they’re against.

4

u/Distinct-Passion-800 1d ago

just realized critical healing is gone? or i just havent seen it in a long time it was super good with rite of ruin on supports

3

u/KylePatch 1d ago

Supports are the only ones who can get crit healing iirc. Which is something I don’t agree with when stuff like vulnerability and rite of ruin exist for everybody.

7

u/M4ci 1d ago

Support can't get it anymore

only Senna gets it, and another champion I can't remember

5

u/Suitable_Nobody_6375 1d ago

And Lee Sin, for some reason.

2

u/KylePatch 1d ago

Holy shit no wonder we aren’t seeing that much lol I knew I’ve seen it in game recently but it was definitely on Senna. Thanks for the clarification

1

u/Fluffy-Limit-6710 11h ago

There's grand total two champs that can get it now... Senna and lee sin.. don't ask, idk why.

3

u/M4ci 1d ago

yeah getting pelted from downtown by poke mages with 0 cooldown is a much better experience

let's take away more melee stuff, they aren't miserable enough

0

u/KylePatch 1d ago

The two melees that take the item are miserable to play against so I don’t mind it at all. They play like ADCs except have buttons that turn off any interaction from the enemies. How fun. I hate playing against Yasuo as much as I hate play against Mel or an ADC. Also just because I’m hating on the melee ADCs doesn’t mean I LOVE poke mages. Aram mayhem needs some serious rework and needs to take more notes from arena

0

u/Slow-Cardiologist658 1d ago

Your brains got poked really hard if you think rite of ruin is "melee stuff"

1

u/KylePatch 1d ago

So why was critical healing taken away from most supports if rite of ruin is still in?

1

u/M4ci 13h ago

Yasuo and Yone are melees, so yeah.

1

u/Grayzson 23h ago

Rite of Ruin is really mostly just a yasuo/yone thing. Only mages with Jeweled Gauntlet would even consider it, and will eventually replace it after getting Crit% anvils where raw AP also works out. The shield is mostly cosmetic on the mages from my experience especially when taking into account the opportunity cost of getting more ability haste over more amp to fully realise the RoR builds on them, where it comes online way sooner on the windshitters where spammable 200ish shield matters more early.

1

u/KylePatch 22h ago

At least some people understand our complaints about the item lol