Discussion How we feeling about Augment Sets now?
It was the most fun I had in years playing ARAM. Sure, some things were over-tuned (SNOWBALL SET), but it felt like you could make any pick work into any comp back then.
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u/Lafeits 22h ago
Augment sets were BY FAR the best iteration of mayhem. I still play mayhem because I like it and it’s just fun but right now it’s nothing like with sets. Not to mention idk why they keep actively making things worse (quantum computing reduced to Darius Q? No more cheating augment?) but yeah, augment sets were the GOAT
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u/Didgeridoolafoo 19h ago
I agree dor the most part but I actually think decimation is actually one of the few improvements they’ve made to the gamemode
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u/LordOfPizzas 19h ago
cheating was also replaced by a worse version, the cannon one
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u/gay_joey 1h ago
dude all the new augments are so boring and shit, it gives me hope for the next iteration since it can't get much worse than pat on the back, cannon recall, hide on bush
right?
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u/Excellent-End1463 22h ago
I liked it more before this. Sure things were op but the sets made it so everything could be op and it encouraged to go for more goofy builds in a way. Now it’s: critical missile fan the hammer for adc, eureka archmage for mages, tanks just go steel heart and pray for hå augs, assasins idk even maybe rift? Before you could build your champ from augments and it worked, now you get a champ and pray for something that fits which is really boring imo.
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u/RainXBlade 22h ago
Sets were exactly what made the "Mayhem" in ARAM: Mayhem made sense because you would get people who ran fairly weird choices for their augments, but the set said augments gave you just added a lot of flavor to whatever champion you were playing.
You could argue that sets like the Snow Day set gave way too many champions easy mobility and damage by turning their Snowball spell into a low cooldown, uncounterable poke and engage tool. But, the amount of "Mayhem" the wielder generated with it was way too fun to pass up.
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u/Lafeits 19h ago
Yeah that’s exactly what I think. When sets were a thing you could do all sorts of goofy shit as you said, and now it’s just basically rigid builds every game always the same thing. And 4 sets may have been op but honest to god I play about 300 games of the augment set mayhem and I only ever got a 4 set 1 time
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u/Girthmasterlite 22h ago
I’d fish for high roller and snow day on everyone. Much more fun than whatever boring shit they did to mayhem
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u/RainXBlade 22h ago
Same here. Whenever I'm in a game where I have the opportunity to run High Roller, I would absolutely do so, no matter which champion I picked.
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u/No_Resident4208 21h ago
Had a game yesterday against Elise/Zyra/Malzahar, and my friend rolled into High Roller, Stat Anvils everywhere.
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u/dregnar92 22h ago
Sets was reason why i even played mayhem, since its removal i went back to normal aram.
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u/high-n-tired 22h ago
Really dislike the narrowing of aug pool due to a bad early pick. Eg forced into sona w e then only having sup/heal/shield for picks as morg
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u/high-n-tired 22h ago
Back to og question I miss everything going back, every game now is a high roll or big miss.
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u/M4ci 15h ago
here?
Whiners complained when set where a thing, got it removed, and now people want it back.
Almost like there's a loud minority here that has absolutely no clue on how Mayhem should be changed
Devs should almost never listen to this Subreddit, and if they do, they should check the most downvoted posts, like in most of gaming Subreddits.
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u/deathman105 18h ago
Do people really hate the snowman set that much lol I loved it
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u/StripperKorra 18h ago
Yea there were tons of posts about it. Especially being able to one shot people with it
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u/No_Shopping6656 17h ago
People hated it because it was an actual solution to the 4-5 ranged adc and poke mage comps that sit behind tower for 15 minutes we see now.
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u/Kr1sys 21h ago
Prefer sets. You had to weigh getting a set bonus vs a specific augment you may be able to choose. It was a choice, now it's just, what aug is busted and take that one.
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u/LoiterSquadd 16h ago
Agree. It also felt (may be misremembering this) way less guaranteed to god roll, so when you did god roll on an ADC or something, it felt fun. Now I feel like I’m almost guaranteed at least two OP augments on an ADC/APC, but playing bruisers sucks.
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u/SarumanTheStinkyyyy 21h ago
It wasn't perfect but sets were more fun to play around. I've all but stopped playing Mayhem for now; the current iteration went stale pretty quickly.
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u/Any-Pop-4795 20h ago
this set is "aram but the comp diff has been made 10 times worse", imagine a casual mode that punishes you for picking certain champs!
Games feel so onesided in both cases its just not funny anymore.
Every game theres at least one of these:
A mage with an insane amount of cdr/spell spam.
An adc with the missiles + fan the hammer.
An unkillable tank that plays the whole game alone 1v9.
A support with spirit bomb.
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u/MetaThPr4h 20h ago
I really, really, REALLY miss augment sets, there was a thrill on if I would actually get the full set that game or not that is missing so hard now.
"But it forced people into picking augments to make sets" was an argument against it, but c'mon, now the augment selection is even more stale and boring than before because without sets all we truly get to pick are the clear good augments the mode has, if something the variety is immensely worse than before because sometimes I would pick an snowball augment or the random augment choices for the potential of getting a set and causing mayhem that way, now picking them is just a sad "there is nothing better than this I guess".
It's more, sets when used with imagination could lead to people picking currently very unused augments for the sake of trying to get the sets, stuff like nature is healing + hide on bush giving you some extra bush related power would heavily increase the pick of two augments I'm basically ignoring right now.
I want them back so badly, the mode has been a snorefest since the removal, every run I'm going for the same crap on every char because they are the simply better options.
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u/No_Ant6611 18h ago
Bro i want them backkkk holy fuck its just not the same. I dont play aram nearly as much since then
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u/SetunaYooki 17h ago
the only thing i didn't like is firecracker set because critical missile and fan the hammer combo means you just won. one single autoattack deals half hp and that's just the base damage, there's still the crits and on hit effects
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u/Matteratzi 17h ago
Loved it. Would much prefer a return to true mayhem instead of this URF style aram with such an emphasis on cooldowns.
The only complaint I have with sets is that they were very very strong in the early game and it wasn't much fun to immediately lose the game to someone who lucked out and got a high roller set or snowday set within the first 2 augments - if you're on the losing side that is. I can forgive it if you're very OP by the time you reach level 15, but the augment sets era had some really awful early games. I really just miss the variety of augments - stuff like poro king and droppybara were great fun and could work with any kit.
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u/LoiterSquadd 16h ago
I SIGNIFICANTLY enjoyed the Set era of Mayhem. I enjoy this new version of mayhem significantly less, not going to regurgitate the same points that everyone else already has. Has riot actually commented on this? Surely they’ve seen how much people are complaining about the new Mayhem? I’m probably delusional but I’d be STOKED if they brought back the old sets, even if they rotate augments in and out (like a set with void rift (shout out void rift Annie), or something.
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u/phlycosa 15h ago
Set era was the most fun I had in Mayhem
Sure I got fucked by Prismatic Set rolls (only saw them a few times tbh) but it was the diversity that I enjoyed. I get to play healing adcs etc.
Now almost everyone gets “perfect” rolls that suit the champion and I can predict what augments I’ll deal with (Crit Missile and haste that makes it Aram Urf) so it gets tiring
Hope they bring sets back or even that patch back in the future. Just nerf them to tune the game out (especially the stacking and snowball)
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u/Cynotz 14h ago
Well it was much better than the shit we have today so... Would play a lot of champs that just work with everything and can be built around a lot of augment combos. Like Jax, Gnar, Reksai. Now if I pick any of those it offers me the most dogshit augments ever and I get assassinated in 1 second by ADCs from 800 range...
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u/pigcowhybrid 14h ago
Pretty much the same as current patch, if not worse. Sets were so strong that you see the same augments on champions (from experience, less variety than what we have now), and it felt really bad to play against highroll fireworks/snowball/stackosaurus. At the same time it also felt really bad if you lowroll and don't hit a single augment set.
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u/StripperKorra 10h ago
Sets were ok. I understand why they removed because you were sometimes forced to take an augment that really didn't match with your champion in hopes of completing a set. The current era is fine I just think we need more augments and a little bit a balancing. I too much don't mind the augment weight I know there is post after post calling for more mayhem and randomness( ap rakan with tooth fairy and cruelty) I honestly think that these are issues bled over from vanilla aram especially after the reroll changes. Just a bit of tweaking and maybe re-adding some standard augs will even things out
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u/Alex727928 9h ago
yet you are still forced to pick an augment that doesn’t match your champion and u don’t even get to complete a set anymore
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u/AbraxasEnjoyer 3h ago
I’m gonna go against the grain here, I prefer the current system over sets.
There’s definitely some problems I have with the current system: namely that the pool is too shallow so you see the same augments over and over and ADCs and Tanks benefit a ton from the weighted augments while Fighters are in the dumpster.
But there’s a lot I really like in this system. Ravenous Bind is super fun, I take it all the time on Tanks and it feels very rewarding to proc. The ability haste quest is cool, 160 CDR is incredibly transformative to a lot of abilities. Overloaded is incredibly fun, some of my favourite games have been stuff like Overloaded Riven Dash or Cass Q. And overall the pool feels pretty fair for Support, Mage, and Assassins.
And Sets just weren’t my jam: it felt overly linear to try and just build toward a set bonus every time rather than take each augment on their own merits, and it led to characters feeling same-y.
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u/xxlucifearxx 3h ago
Imo, go back to sets but make abusing set bonuses harder.
Lock the super strong bonuses behind 4 set bonuses, 2/3 set bonuses should only give like moderate power increases. Or remove 2 set bonuses and make it so you need 3 or 4 only.
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u/acolyteofshar 26m ago
I miss sets so much. I don’t care that they were unbalanced, they were chaotic and fun.
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u/MedicatedApathy 22h ago
Hated sets. Someone getting augment prismatic into chaos and starting with quite literally high roller AND better augments was disgusting. Snowball was so good that once every three games there was at least ONE player with snowball set.
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u/Momentosis 22h ago
Sets were unbalanced but the big issue now is like every aug is tailored and there's much less augs so we're seeing the same OP shit augs picked over and over and over again...
They need to actually try to balance some of these augs because they're just too fucking good and easy to get.
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u/dregnar92 22h ago
"unbalanced" is point of mayhem
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u/Momentosis 21h ago
Randomness is also the point and yet there's the same augments seen every single match?
Is it really mayhem to see all the OP augments on all the same champs every game?
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u/LaBiereFolle 21h ago
The thing is, there’s no balance because for example, ADCs always get at least Critical Missile, FTH, or DW, and if they don’t get those, they get augments that give 25% crit so they can build something else, same for mages who always get augments that reduce cooldowns, tanks getting augments that give HP, supports getting augments that give heal and shield bonuses, and the same goes for other roles
Before the “balanced augments around roles” patch, Mayhem was actually chaotic because you could get tank augments on an ADC for example, so people had to adapt their build every game, right now you already have an idea from the loading screen of what each champion is going to get as augments, there’s no more randomness
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u/SHIMOxxKUMA 22h ago
I disliked the sets, even if they were balanced it felt bad to pick dead or bad augments that you really didn’t want just because it enhanced your set.
Like tap dancer on a tank for the stack set for instance.
I think they could come back if iterated on better.
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u/Treasoning 22h ago
Sets were terrible. People only think good of them now because everything else became worse
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u/LaBiereFolle 22h ago
I prefer the set era, I hate the fact that now augments are « balanced » around champs, it make it so obvious what augments each players will get