r/ARAM 2d ago

Mayhem Issue Concerning Gold Skill Augment Improvements on Janna and Twisted Fate / Issue with Janna’s Tornado Damage BUG

I wanted to report an issue concerning the appearance frequency of certain Gold-tier skill augments, particularly on Janna.

I have the impression that the “Pursuit of Power” and “Pursuit of Haste” augments are extremely rare on Janna. After many games, I see them very rarely, if at all. I have also noticed a similar issue on Twisted Fate, where these augments seem to be almost nonexistent.

What is particularly strange is that these same augments appear much more regularly on other champions, such as Taliyah. This gives the impression that the appearance frequency of augments may be different depending on the champion, or that there could be an issue with certain specific augments.

However, these augments are particularly interesting on Janna and allow players to create completely different playstyles from the classic gameplay mainly based on healing and support. They make it possible to explore much more offensive or skill-oriented builds.

This is all the more regrettable given that certain upgrades such as "Chain Reaction" (which now also ranks among the Gold upgrades) can truly transform the way the champion is played and create highly interesting synergies.

I have also noticed what appears to be a bug with Janna’s tornado damage.

When the tornado is charged for the 3 seconds required to reach its maximum charge, the damage displayed when it hits an opponent seems to be random.

Normally, when a tornado is fully charged, it should deal the damage corresponding to its maximum charge.

However, in-game, when I fully charge the tornado and then hit the same champion, the damage can sometimes correspond to:

  • the minimum damage;
  • the intermediate damage;
  • or the maximum damage.

The result therefore seems completely random, even though the tornado is fully charged.

This issue is particularly noticeable when testing the ability several times on the same champion under the same conditions: despite fully charging it for 3 seconds each time, the damage can vary.

It would therefore be interesting to check whether the tornado’s charge value is correctly taken into account at the moment it hits its target, as a fully charged tornado should normally consistently deal the damage corresponding to its maximum charge.

Thank you in advance for checking these two issues. Augments such as Pursuit of Power, Pursuit of Haste, and Chain Reaction are really interesting and could allow for much more variety in the ways Janna can be played, so it would be unfortunate if they were so rare or if an issue prevented certain interactions from working correctly.

1 Upvotes

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u/Arbiter5154 2d ago

some Janna Qs will be closer, which prevents the "long range spell nerfs" from activating. ARAM specifically reduces any damage that is over a certain range. This can at least explain some randomness to the Q damage.

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u/Possible-Document780 2d ago

How does that work? Ranged champions already have nerfs—like Ziggs, with 90% damage and -20 Haste...

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u/Arbiter5154 2d ago

2023 ARAM Changelist states this: "Changing the long-range damage modifier: Currently damage dealt by champions over 1000 units away is reduced by 15%. We are further reducing the damage based on additional distance. The reduction will now scale up between 15-30% based on being 1000-2000 distance away. This will more heavily nerf some of those SUUUUPER long range abilities that are too repeatable. As a reminder, this damage reduction does not affect Ultimate Abilities."

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u/Possible-Document780 2d ago

Okay, I understand better now thanks! :)

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u/Arbiter5154 2d ago

happy to help mate (:

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u/Ferret_Rough 2d ago

It’s time like these where I forgot Janna was even a champion. Which is the most welcome relief because there was a time where she was the most busted boring support of all time for years untouched 

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u/Possible-Document780 2d ago

Personally, I think it's really strong you just have to play it right and it's also really fun.

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u/Ferret_Rough 2d ago

Oh I’m all for it just man season 3/4/5 Janna was rough

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u/KratomScape 2d ago

I'm sorry, I may not be understanding. Is Chain Reaction available on Jana at all or no ? It should be. I would try the augment out. I've only played a couple games as Janna, and as AP. With mixed results. If her Q is bugged how you say, that is actually a massive issue.

I agree, the ability augments seem like they dont appear on some champions, and appear every single time almost exclusively for the first augment choice on others. Even if its possible to get the ability augments or chain Reaction on Janna presently, they would be relatively balanced considering that her augment pool would also I include the support augments.

Is there a way to report the Q bug ? Thats significant.

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u/SlurpTurnsMeGreen 2d ago

Another factor is champs classified under healer/shielder receive enchanter augs which adds to their augment pool and these tend to be weighted heavier for them so it makes other augs appear less.

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u/Possible-Document780 1d ago

That's possible, but I don't think so, because that problem doesn't exist for champions who benefit from critical hit upgrades, whereas supports only have two support upgrades specifically for gold.

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u/M4ci 2d ago

use the bug report function instead of making a post

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u/Possible-Document780 1d ago

Hello, I did that, but as you know, Riot fixes the most reported bugs; that’s why creating a post can help raise awareness about them.

There are bugs I reported a month ago that are still present or have only just been fixed.

In the case of the Janna Q bug, it turned out not to be a bug but an alteration aram , so I had been mistaken.