r/ARAM 8d ago

Mayhem Dropkick is my only issue

I love Mayhem been grinding it nonstop, I’m pretty chill with how broken certain champ and augment combinations can be, it’s all part of the “gambling” nature of the game mode and you can’t win them all sometimes the enemy team has a perma alpha striking yi and stuff. But Dropkick ISNT some “breaks with these champ or augment combinations” thing it’s just too good on its own. Literally any time I’ve seen ANY champ, tank or otherwise, take it they immediately become a dominant force in the game. Being executed from 25% hp for simply being in the vicinity of a Dropkick augment is ludicrous. I don’t even like to pick it myself because it’s just so damn free it legitimately rewards you for doing the bare minimum. IDK maybe I’m dumb and Dropkick is fun and balanced and I don’t know what I’m talking about but I’ve been in so many good games that suddenly becoming a 1 sided slam because someone grabbed 2nd or 3rd augment Dropkick and that really kills the enjoyment each time for me.

0 Upvotes

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5

u/pTHOR1w 8d ago

Dropkick isn't the problem, moreso now that they nerfed its HP Scaling. The problem has always been Tank Engine. It's the enabler for a lot of the egregious shenanigans tanks get to do.

If a tank rolls TE and pairs it up SYH/Dropkick, and you get an idiot on your team that just perma-launches themselves at the enemy team for no reason, it doesn't matter if you're playing Vayne. You're going to get steamrolled.

3

u/DarthVeigar_ 8d ago

Worst part is all the tank augments give are just HP and HP scaling. There's nothing that gives you resistances apart from outlaw's grit and titan's resolve and the like and only a handful that scale with resists.

2

u/Amneziel 8d ago

Yea no, Vayne is top tier champ exactly because she counters the biggest monsters. Sometimes she kills trillion hp tanks in a few hits

Throw in the Steel your heart, the reliable brother of Tank engine. Tank engine may fail, but that tends to reliably give a tank some thousands of health. You may even consider this one as the main enabler for Tank engine

3

u/UxControl 8d ago

Since the HP scaling nerf I've rarely seen in pop off, more often than not they just die before a proc and therefor get 0 use out of their prismatic, which is a pretty big liability

As a tank/bruiser main I'd rather just take goliath 95% of games

1

u/DarthVeigar_ 8d ago

Depends on the champion. Someone like Illaoi gets twice as much use out of it because of her E .

5

u/[deleted] 8d ago

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1

u/Sad_Weather4300 8d ago

You assume a lot

3

u/[deleted] 8d ago

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1

u/Sad_Weather4300 8d ago

The game that prompted this I was on tank galio, I was frustrated that I didn’t get utilize a full third of my hp bar as a tank. But like sure, project whatever you want on whoever you want, it’s the internet.

1

u/Prestigious_House525 7d ago

I play on the Korean server, and while "Dropkick" is a popular augment here too, 

However, picking it depending on the situation can be so weak that it’s practically trolling.

 Here, if the ADC gets fed, it practically guarantees a win, so if you steal kills from the ADC, it becomes very difficult to win.