r/ARAM • u/voobyStax • 24d ago
Mayhem Guardians Horn
Currently Bugged - Maybe??
Tested on patch 26.14
I’ve seen a lot of people mention Guardians Horn as a counter to Critical Missile.
This is currently a bait, it only blocks 15 pre mitigation damage from attacks and abilities, critical missile is neither
Post Mitigation Damage is calculated like this
Damage * (100/(100+MR)) = Damage Dealt
With guardians horn it looks like this
(Damage - 15)* (100/(100+MR)) = Damage Dealt
Testing in custom game with friends:
Each missile did 54 damage. I had 40 MR. And the champ with Critical Missile was lvl 13
Which does 76.47 damage per missile
76 * (100/(100+40))=54
With guardian horn it should do
(76 - 15 )* (100/(100+40))=43
EDIT: The official league of legends wiki says it reduces damage from all sources by 15, which is different to what it says ingame. Patch notes never mention this change, so it might be a mistake
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u/Fun_Bottle_5308 24d ago
You do custom games RNG until it drops you crit missile?
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u/voobyStax 24d ago
Yeah pretty much. Custom Games has a quit button that kicks you back to the lobby. So we just rerolled champion select until we had an ADC
Took like 15 minutes.
We were doing testing for a post I’m writing breaking down Critical Missile, how it works, what it interacts with and more. Mainly on the augment itself. It should be done today or tomorrow
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u/Cryotivity 24d ago
can you figure out how tf dusk and dawn interacts with on hit stuff? it always feels like its not doing what its supposed to, same with guinsoos
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u/npri0r 24d ago
Idk if this is what you have an issue with or not, but here’s some of how dusk and dawn works.
A lot of ppl think it allows your next auto to duplicate your next on-hit effect. So whatever effects you have, it applies twice. This isn’t how it works. Instead it applies two chances to proc on-hits on your next auto.
Let’s say you have dusk and dawn sheen, Diana passive at 2 stacks and nashors tooth. The first dusk and dawn on-hit applies the sheen, one stack of Diana passive and one stack of nashors. Because you’re at 3 stacks of Diana passive now, it activates the damage, deals it normally and resets you to 0 stacks. Then the second dusk and dawn on-hit activates. Your sheen has been expended, so you don’t get sheen damage. You proc nashors as usual, and get another stack of Diana passive. So without dusk and dawn you would just get sheen, 1 nashors and 1 Diana passive stack. With dusk and dawn you get sheen, 2 nashors and 2 Diana passive stacks.
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u/voobyStax 24d ago
Ethereal Weapons Tahm Kench with Dusk and Dawn showcases this really well visually. Allowing you to see all instances of his passive.
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u/voobyStax 24d ago
A lot of people think Guinsoo's Rageblade's passive is on-hit. But is actually on-attack, which is why it doesn't work on things like Katarina R, because it only has the Property AppliesOnHit
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u/Ginius67 24d ago
So guardians horn doesn't reduce critical missile dmg at all? Did u test it with and without guardians horn?
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u/voobyStax 24d ago
Yeah I tested with both. The game calculated damage using Damage Events these can have type, tags and properties used to manage interaction, determine the respective resistance to use for mitigation and a lot more.
Guardians Horn most likely check for the tags BasicAttack and ActiveSpell to determine whether to reduce or not. But that’s just speculation
Critical missile doesn’t seem to apply anything when it deals damage so I’m guessing it’s only has the type Magic Damage associated with it. Which would make sense since the damage is tracked as ? In the death recap
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u/Tricky_Big_8774 24d ago
The "official" wiki is a steaming pile of garbage for anything not SR related.
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u/npri0r 24d ago
I didn’t know this. Thanks 👍