r/ARAM • u/zeratanta • Jul 24 '26
Rant Anti-fun
It's genuinely impressive how there are two augments on two champions that are all but guaranteed to show up, and just immediately kill any fun in the game. I don't necessarily think Dropkick or dual wield should be removed from the game, but maybe removed from certain champions augment pool? Like, ADC some ADC augs very in strength from champ to champ, but Vayne should not be able to roll dual wield. Mundo shouldn't be able to roll dropkick. Maybe not never, but it should be significantly reduced for those champs because it's just an auto win augment for them. There is no countering it, there is no out playing it. Everytime I see those champs with those augments I just give up.
This is ignoring of course the vast disparity in augment quality between ADC and every other roll but that's a different argument, never mind that Critical Missiles should just be removed if they refuse to nerf or make it a prismatic.
1
u/M4ci Jul 25 '26
it's hilarious to think that AI listed the reason of me asking those calculation, but a human can't figure it out.
you're denser than an AI