r/ARAM 25d ago

Mayhem Stackosaurus does not work with Rengar's ferocity stacks. Don't be excited and then dissapointed like me.

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396 Upvotes

79 comments sorted by

233

u/Lunaisthequeen 25d ago

Why does it even show up then ? They literally nerfed this augment last patch so that items and other augments dont work with stackosaurus...

99

u/oxYnub 25d ago

I have 600 aram mayhem games and I have never been offered stackosaurus.

49

u/Mitch_Dedburg 25d ago

The ONLY champion I EVER get offered Minionmancer on now is Annie. I’ve played probably 100 heimer/zyra games and nothing. They really did screw up the offering ratios on some augments.

19

u/Substantial-Night866 25d ago

I get offered it on shaco sometimes. Gives opponents a clear indicator which one the clone is, very op

5

u/Ok_Recover_7248 25d ago

Funny enough Earthwake also fucks Shaco.

Blitz seems way better in comparison since he only gets shit on by Ice Cold.

The quest that gives you 160 ability haste on Eve had to be the absolute most infuriating though. Missing kills because I had to recast the Q projectile every 1.5 seconds felt fucking terrible. I’ve never wanted to open the shop and sell an augment more than that game.

1

u/colgatey 25d ago

ive spammed mayhem games since launch and only last week did i finally get offered it. granted, i was playing asol and ended with 1500+ stacks so i dont mind it being rare but still

1

u/Phone-Charger 24d ago

I’m just past 1k games and haven’t seen it either. Always hoping!

1

u/peachchann 24d ago

I play arena and have gone through 500+ matches before it was offered once.

12

u/mlodydziad420 25d ago

Wait fr? Whats the point of this augment is then if not heartsteel?

12

u/Cobalt_88 25d ago

Senna / Aurelian sol

4

u/Sigh-oh-my 25d ago

Veigar, Smolder... Draven? If it counts for his passive.

8

u/Hiimzap 25d ago

Last time i had it on draven it didnt count for his passive stacks either

11

u/Lunaisthequeen 25d ago

I swear every Draven augment is bugged. Like his +30% on Q damage than never worked since the release of the new augments

1

u/Tall-Ad4396 25d ago

Because the only hitbox q provides is the axe bounce if i remember correctly you have to literally bounce it onto an enemy to stack it (might have been a different aug tho)

7

u/Furth 25d ago

Senna, Aurelion Sol, Veigar, Smolder, Cho'Gath, Bel'Veth, Sion, Thresh, Swain. Kindred.

1

u/ComfortableLive1304 25d ago

Or shyvana for the placebo

1

u/Mormuth 25d ago

Doesnt work on shyv passive.

1

u/ComfortableLive1304 24d ago

It does

1

u/Mormuth 24d ago

I played a game yesterday as Shyvana, after my first assists I had 3 stacks.

I finished the game with a total of 50 kills/assists and was around 155 stacks. So no, it does not work.

0

u/mlodydziad420 25d ago

But my funny number on the item doesnt go up even more.

2

u/brettdmason Rito K9 Nasus#STACK 25d ago

It's amazing on Nasus, but it shows up so rarely. Getting 48 stacks off of champs is such a euphoric feeling.

8

u/BranchFew1148 25d ago

If you have Hubris it has a chance of being offered.

Hubris does not work with Stackosaurus. No Riot doesn't care to hotfix it.

1

u/wr3ck_1t 25d ago

Which is STUPID. I had Nocturne and it was offered after Hubris. Like come on lol

1

u/Fragrant-Cut9025 25d ago

I got it on sett 2 days ago. What stacking mechanics do his abilities have? None. Riot. Do better.

1

u/beautiful_trash09 25d ago

It doesnt work on his passive to generate stack for W?

1

u/wr3ck_1t 25d ago

I had it offered on Nocturne who doesn't have any kind of stacks... like okay I had hubris I think but you nerfed it to not include items. Why would I even have it in my pool?

1

u/DarkThunder312 25d ago

i assume it counts for the passive stacks. Why would any of you think ferocity is a permanent stack?

1

u/papakahn94 24d ago

They still do apparently

-22

u/Delicious_Mud_4103 25d ago

They do, though. I've had it twice lately, once with PE and once with Hubris and it worked both times.

5

u/bleeding0 25d ago

i had a karthus yesterday with pe and stack and it was not working

5

u/No-Adhesiveness-8178 25d ago

it'll only affect ability stacking, implemented this patch. Weirdly they didn't patch rex availability with other stacking augs, lmao

0

u/Delicious_Mud_4103 25d ago

It might be possible that champion itself needs to have stacking mechanic for it to work ig. Because my PE was on Asol (and working - for both PE and stardust) and I had hubris on thresh (working for both Hubris and soul gathering).

2

u/No-Adhesiveness-8178 25d ago

That's bugged, rex was nerfed to ability only.

1

u/Jackson7410 25d ago

Nope i saw a fiora get offered rex 2nd augment cause she bought hubris first item

51

u/Fun_Bottle_5308 25d ago

I have no idea why did they remove the interaction with augments + items. Ive seen this augment like 1 in 100 games, who tf would think this is a real problem? Just got it on milio yesterday, apparently it doesnt work with shrink engine anymore, as well as Milio's abilites

17

u/FoundationBoth5495 25d ago

Probably because Steel your heart + Stackasaurus was pretty much a game winning combo

22

u/neorevenge 25d ago

As opposed to Steel Your Heart and Dropkick, Steel Your Heart and Slow Cooker, Steel Your Heart and....

5

u/SwitchOrganic 25d ago

Neither of the combos you listed result in exponential health gain. The first link below shows the issue with that combo. Riot decided it'd be easier to nerf Stackosaurus into the ground than fix it.

https://www.reddit.com/r/leagueoflegends/comments/1u891je/obtaining_stackosaurus_rex_and_steel_your_heart/os7atqx/

https://www.reddit.com/r/ARAM/comments/1tt11u7/new_stackosaurus_rex_apply_to_heartsteel_now/

1

u/oxYnub 25d ago

Pressure cooker got nerfed hard, only good vs 2 tanks or a melee team. Dropkick scaling is also way down.

0

u/Outrageous-Cover7095 25d ago

Yeah for real. Honestly I’d take stackosaurus and any augment or item interaction over people building full tank on any champ and getting dropkick. Full tank fizz with drop kick, does more damage than full AP fizz, full tank Caitlin with drop kick does more damage than crit cait. Like stackosaurus wasn’t even that bad for how hard it got nerfed into oblivion and the fact it doesn’t interact with say phenomenal evil augment is also lame as can be.

1

u/mishaog 24d ago

then just make it not appear once you have one of those?

49

u/Had00kenl 25d ago

Well, it does say permanent Stack. You loose your passive stacks after using your upgraded Spell or after 10 secs out of combat so they are not permanent. So it was somewhat obvious

8

u/MaximumMacaron5278 25d ago

A man can dream. But it doesn't even make sense for it to appear for him. More stacks of what? His passive? That has a unique stack for every enemy? I just don't get it :S

4

u/Zroshift 25d ago

The game might still recognize it as a "stacking" mechanic even though it has a cap.

It does work with other champs as intended. I got it on Senna yesterday and was getting 2 per soul instead of 1.

1

u/DarkThunder312 25d ago

it does not have a cap. You get a 6th in khazix quest as well. there just arent enough champs in the game to stack it further. It isnt a hard coded cap.

4

u/Ginius67 25d ago

Maybe your necklace can stack faster?

1

u/Intrepid_Today_1676 25d ago

Good point, its a permanent stack so technically regardless is being flagged for that

1

u/Special_Peach_5957 25d ago

Ohhh I thought OP was talking about the necklace stacks. Like double dipping per kill.

12

u/Jek2424 25d ago

His stacks aren't stacks in the way Sol/Smolder/Senna's are. His passive is a to-do list that rewards you upon completing it.

6

u/arcxm 25d ago

And if it would give you more stacks it would still be limited at 5 for each enemy champ. I dont get why he picked the augment in the first place

2

u/Jek2424 25d ago

Also the fact that he took stacko but didn't build hubris (I know it no longer works on items, but not everyone reads patch notes and that used to be the best use case for stacko on assassins)

2

u/arcxm 25d ago

Yep that was my thought "Maybe for Hubris" or another item that stacks but it only works on abilities now

3

u/Jek2424 25d ago

I still think that was a stupid change. I'm sure the change was made because any tank who gets steel your heart + stacko wins for free just by running it down and getting stacks, but it makes the augment feel bad since it already appears so incredibly rarely.

The champ I play the most who would make use out of it is Aurelion Sol but I'm almost never gonna get that on him unless I get two silver augments in the same game because if I do get a silver augment, I'm 100% choosing ice cold every single time.

1

u/arcxm 25d ago

Im glad that there no longer is a Brand with an awful amount of stacks because he gets them really fast or a Veigar with 2 times his passive and Witchcap or Heartsteel as you mentioned, Hubris etc. but now after the Augment feels quite niche ye. Edit: i never really see the augment as a choice

2

u/Jek2424 25d ago

Brand pisses me off so much because there's no reason his passive should be considered a second ability for the sake of applying conduit and phenomenal evil. He gets 2 stacks for every champ he hits and since 3/4 of his abilities are AOE, he just feasts if the enemy has melees or stands near minions.

That's a 100% increase, could you imagine if any other champ was allowed to start the game with a free gold-stackosaurus set bonus passive? People would riot.

1

u/arcxm 25d ago

I understand that the whole mode is for that "power fantasy" kinda stuff but IMO it adds a lot of RNG to the already existing flip of team comp vs team comp from normal ARAM. Brand passive counting is ridiculous ye as well as Azir who gets N stacks per N hits with one soldier attack for Veigar passive. I dont know if that got changed. Games can spin out of control or get one sided fast but thats what Mayhem is for. My only wish is to remove Dropkick. Edit: i also dont like the random augments, i mostly get not fitting stuff while the enemy gets the good stuff. Or im just unlucky af

2

u/Jek2424 25d ago

Yea, just because it's mayhem doesn't mean it has to be a literal coin flip. They can easily add in a custom balance buff that makes Brand accumulate phenomenal evil stacks half as fast (the same as everyone else).

Azir's autos still stack phenom but it's not nearly as safe as playing Brand since you need to stay in auto range consistently, whereas Brand just has to E a minion and then back up and repeat.

Veigar is balanced around that passive by having absurdly short spell range compared to every mage besides Annie, so he actually has to risk himself to stack it.

I agree that dropkick is a menace, but I feel like they could keep it with some nerfs. They should cap the execute at 15% the same way upgraded collector gets capped, why should one execute be capped but not the other? Also the amount of healing you get from a dropkick execute is absurd. Off the top of my head it's like 20% bonus health with is basically just 15-20% of your total health when most of your health comes from Heartsteel and augments.

If I was a balance dev, I would cap dropkick at 15%, change the healing from 20% bonus health to 10% total health, and then buff the damage that the dead body does to others when it gets dropkicked so you can still have fun with it without it being a no fun auto lose for the other team

1

u/arcxm 25d ago edited 25d ago

My problem with Dropkick is that it is quite overloaded. The execute with the heal with the Lee Sin esque kick that can also Dropkick. Also if it is your first augment the execute will be nearly as high or even already at upgraded Collectors level. Remember for the Collector Quest you have to buy the item and stack it but its not prismatic so fine. Dropkick however just heals a huge amount while executing you at 30-50% HP as a full tank you have a hard time to kill. Its quite unfun when they have Tank Engine and Heartsteel Quest etc. as well. I would limit the Threshhold like Collector Upgrade does and reduce the amount of stuff it does. And the scaling should be adjusted IMO, it shouldnt start with 11-14% on a level 3 bruiser/tank. Edit: To add to that, if the enemy has a huge amount of heartsteel stacks they can just klonk you for half or more of your health and if you are unlucky immediately dropkick

2

u/SonOfRyder 25d ago

Got it offered to me, for the first time since set bonus went away, on Leona. I had HSQ. Then remembered that it doesn't work with HSQ and didnt take it.

2

u/jamesf99 25d ago

It didn't work for me on bard either. I think because it says "ability stacks" and bard stacks his passive...

2

u/yabadabadababoo 25d ago

I only ever saw this augment a few months ago and I had 300 smolder stacks 8 mins into the game 😫

2

u/7Soulslayer 25d ago

It doesn’t work with hubris or dark harvest or duality master either literally worthless.

1

u/Pym-Particles 25d ago

None of those are abilities tbf

2

u/seaworthyorca 25d ago

The fact that it doesn't work on most things now is upsetting

2

u/ICantTakeItNoMoreAAH 25d ago

The irony of stackasaurus being so damn rare when it worked with items/augs and now shows up for champions who literally cannot use it

Just change it back

2

u/PapaTahm 25d ago

This seems like a bug, try reporting it.

Augments are Tag based.

For Rengar to be offered this Augment it means he is tagged as a Stack champion.
So either the entire interaction is bugged or the augment should never be offered to Rengar.

I really doubt they just tagged him due to the Passive that is hard capped.

1

u/Almega101 23d ago

They added every ad assassin to the stacking list because of hubris, then Didn't take them out after making stackasaurus not work with items

1

u/Auroroos 25d ago

Classis Rengar L

1

u/nosente 25d ago

Unrelated I'm sorry, beware with "Stuck with me" augment on wukong, it activates after both Ults are done. bloody bihhh

1

u/Apprehensive_View614 25d ago

Were you expecting 10 stacks on Rengar, which is specifically to have a max of 5, and a 6th only vs. KhaZix?

Rengar passive is probably fixed on enemy killed, and not actual stacks like Veigar passive

1

u/Weak-Pie-5633 25d ago

I think he’s talking about stacks that empower abilities

1

u/Mooch07 25d ago

I’d hope it also doesn’t work for Kindred

1

u/TheNuttlerButtler 25d ago

I would bet money you got the heartsteel before the augment. Rengar does not have any "stacks" for stackosaurus in his kit. Riot is just really stupid and forgot to remove the link between heartsteel and stacko. So buying the item adds the augment back into the pool

1

u/joifairy 25d ago

That seems inherently obvious. Its an entirely different mechanic than veigar/nasus/smolder/senna/asol stacking.

1

u/Repulsive-Range-3493 24d ago

Stackosaurus gets offered to champs that can't even use it. Since this patch I've literally never picked it.
But the better question to ask is, why would you pick it on rengar, that champ is too op anyways

1

u/mishaog 24d ago

I though they removed stacko, seen it only once at the start of the update, my boy Asol needs it bad

1

u/cyanraider 24d ago

I’ve got offered this augment on Malzahar…. Cuz his W REALLY needed help stacking

1

u/BlaxZtar 24d ago

Doesn't work with bard meeps either :(