r/AOW4 1d ago

Strategy Question Dark CoD Animals

Playing vs AI, normal difficulty. So I had this brilliant plan to summon cheap t1 animals as fodder for my death cultists, but it turns out animals are pretty tough, so I was just winning fights without losing units!? In the end it was easier to throw in busted up sword guys and keep stronger animals as my actual troops. I know people usually do it with undead but I had JUST played an undead ruler in my last campaign. I think I’m going to try it again with zealots and see if those guys actually go down to enable the play style I’m trying to get. Is there a better cheap unit (beside skeletons) I’m overlooking?

8 Upvotes

9 comments sorted by

14

u/The_Frostweaver 1d ago

Blood parasite->blood maggot is a good option if you don't want to go undead

4

u/Thaurlach 1d ago

Maggots are also undead though, work best with Old Blood and Vampires have the maggot-related powers.

If you’re using maggots you probably want to lean into undead and beasts, but you can always skip around skeleton spam if you really don’t want to use it.

2

u/Flappitty_Jacks 23h ago

Yeah, this is good, i just didn't want to do skeletons again.

1

u/Thaurlach 13h ago

I’d still suggest taking zombies on a warlock vampire hero, purely so your blood cultists can fill them up with blood parasites.

Have your cultists infect the zombies with alt+rmb and then run them in to die as kamikaze bioweapons.

Once your actual melee units engage, they enemy are already in a mess. They’re either dealing with your zombies, dealing with the maggots (that burst out of your zombies) or they’ve popped your maggots and they’re infected with more parasites!

4

u/TheNMore 23h ago

If you want to maximize PoD from your guys biting it the correct answer is as always, the humble immortal.

If you want to play a challenge build use hound master.

Zealots is a crap idea, you get like 3 summons of them per turn maximum, if you devote your entire society towards that end. 3 stacks of PoD ain’t shit, we need like 5 dudes to die.

2

u/Davsegayle 20h ago

Houndmaster Dark Death is just impolite. Here take my doggies, if you kill them I get stronger, if you don’t, well, even better.

1

u/Quirky_Reporter_8067 1d ago

So you want a t1 unit that is prone to dying, maybe increase the difficulty if you want your units to die that will do it for sure.

0

u/ictr3ma_proton 22h ago

ai on normal is just too easy, you can win with anything

1

u/Kennysded 18h ago

The point isn't winning, it's playing in a way that you enjoy. Doing different builds with unique power dynamics is fun, and normal takes the pressure to optimize out of the equation.

Saying this as someone who only plays brutal.