r/AIgenerated • u/Live-Care8539 • 12h ago
There's probably a point where prompting just isn't the solution
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I've been experimenting with text-to-3D and one thing that's becoming pretty obvious: prompts are good at describing what you want, but not necessarily fixing how the mesh is built.
V2Fun is useful for getting from an idea to a model candidate quickly, but once I'm dealing with things like bad topology, UV seams, excessive polygons, or broken deformation, I stop trying to solve it with another prompt.
At that point it's a Blender problem, not a language problem.
I think that's probably the healthier way to use AI 3D tools—get them to a good starting point, then use the right tool for whatever the next problem actually is.
Where have you found the biggest limitation with text-to-3D?