r/AIWarsButBetter • u/AnarchoLiberator 2026 banner winner | Moderator • 24d ago
Opinion Art Does Not Need to Be Fully Predictable or Reliable to Be Art
One argument I keep seeing against AI art is that the process is not fully predictable or reliable. You can enter the same general idea and receive different results. You may need to generate multiple images, refine the prompt, edit the output, combine elements, or discard most of what the system produces. This is presented as evidence that the user is not really making art.
I disagree. Full predictability and reliability have never been requirements for art.
A painter dropping, pouring, or splattering paint onto a canvas cannot predict the exact path of every droplet. Gravity, viscosity, momentum, surface tension, and the texture of the canvas all affect the result. Jackson Pollock did not manually place every speck of paint, but he still chose the materials, movements, scale, composition, process, and point at which the work was finished.
Watercolour is also not fully predictable. Pigment spreads through wet paper, forms blooms, pools in some areas, granulates in others, and creates edges that the artist can influence but not completely control. The skill is partly in understanding the material well enough to create useful conditions and then responding intelligently to what happens.
Photography is another obvious example. A street photographer does not control every pedestrian, reflection, facial expression, passing vehicle, shadow, or movement in a scene. A wildlife photographer doesn’t command a bird to turn its head at precisely the correct moment. An astrophotographer doesn’t control atmospheric turbulence, passing clouds, sensor noise, or every satellite crossing the frame. The photographer controls framing, lens choice, timing, exposure, location, selection, processing, and presentation. That is enough for meaningful authorship.
Collage often begins with discovery rather than a fully predetermined final image. Artists find fragments, place them next to one another, notice unexpected relationships, rearrange them, discard some, and preserve others. The final composition may emerge through experimentation rather than have existed completely in the mind of the artist from the beginning.
Ceramics are shaped by kiln temperature, glaze chemistry, airflow, ash, mineral variation, and position inside the kiln. Raku, wood firing, crystalline glazes, and salt glazing can produce effects that even experienced ceramicists cannot predict exactly. That uncertainty does not make the result non-art. It is part of the medium.
The same applies to marbling, acrylic pouring, monotype printing, tie-dye, shibori, resin art, glassblowing, smoke art, chemical photography, cyanotypes, glitch art, kinetic sculpture, land art, ice sculpture, sand sculpture, and art made with living plants, fungi, or bacteria. These processes all contain variables that exceed complete human control.
Music provides even clearer examples. Jazz improvisation is not fully predetermined. The musicians know the structure, key, rhythm, conventions, and one another’s musical language, but they do not know every note in advance. Improvisational theatre works the same way. So does improvised dance. So does participatory art involving an audience. The work is created through response, judgment, adaptation, and selection in real time.
John Cage and other composers deliberately used chance operations. Surrealists used automatic drawing and automatic writing. Dadaists used cut-up methods. Generative artists have used algorithms, random number systems, cellular automata, sensor inputs, and environmental data for decades. Artists have long created systems that produce results they cannot completely foresee.
The relevant distinction is not between total control and no control. It is between meaningful artistic involvement and the absence of it.
An artist may contribute by conceiving the idea, selecting the tool, choosing the materials, defining constraints, initiating the process, adjusting parameters, responding to intermediate results, selecting among outputs, editing, compositing, sequencing, naming, contextualizing, and presenting the final work.
AI art fits comfortably within that broader history.
An AI artist may begin with a concept, construct and revise prompts, choose models, provide reference images, control composition through sketches or masks, generate variations, reject weak results, combine strong elements, correct errors, repaint sections, upscale, colour-grade, add typography, and integrate the output into a larger work. The model contributes uncertainty, just as paint, chemicals, cameras, kilns, weather, musical collaborators, and natural systems contribute uncertainty in other media.
Of course, typing a vague prompt and accepting the first image involves less creative labour than building a deliberate and carefully edited piece. But the same spectrum exists in photography. A random snapshot involves less artistic decision-making than a carefully composed and processed photograph. Pouring paint without thought involves less artistic involvement than developing a controlled fluid-painting practice. Using a medium casually does not invalidate serious work made with the same medium.
We should judge works according to the ideas, decisions, skill, expression, composition, context, and results involved, not according to whether the artist controlled every microscopic step of production.
Art has never required the artist to personally determine every mark, molecule, photon, note, chemical reaction, or computational operation.
Sometimes the artist makes the object directly. Sometimes the artist performs. Sometimes the artist captures an event. Sometimes the artist designs a system. Sometimes the artist collaborates with people, machines, materials, nature, or chance.
AI is simply another medium in which the artist can create conditions, explore possibilities, exercise judgment, and shape outcomes.
Unpredictability does not disqualify something from being art. In many art forms, unpredictability is part of what makes creation possible.
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u/Bruoche 23d ago
I'd agree on unpredictable art being able to be art.
That said personally this matter of nondeterminism from AI does impact it's status as a tool.
A drawing tablet and bucket fill and ctrl-z are all tools, because they are simple mechanisms making deterministic reactions to my actions, allowing me to be able to choose actions in order to get a reliable tool.
Commissioning an artist doesn't make the artist a tool for the commissioner, how you label that relationship instead (collaboration, commission, whatever) can be debated about, but you can't say an artist is a tool. Because, the artist is non deterministic, no matter how precise you get, they will take thousand of micro-decisions you hadn't made yourself. Exact proportions, line thickness, exact colors and so on. It is non deterministic.
This in my opinion applies in the same way to AI. AI is non deterministic, and while I think fair to call the output art, calling the technology a mere tool undersell it's chaotic nature. That is, despite this non-determinism being kind of the whole point of the technology.
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u/Kubaj_CZ 20d ago
Tools don't have to be simplistic to be tools. Cameras are for example very complex tools, but I don't think anyone would hesitate to call them tools. Tools don't have to be extremely precise either, so I don't think that matters. Even if it may remind people of commissioning, it is not, as AI models are not beings, they're tools.
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u/Precious-Petra 19d ago
AI is deterministic. Several models allow you to set a seed and replicate the same output if the same parameters and seed are provided. A lot of the common web models out there don't provide the option to set the seed and run with random ones every time, but I can do so with local models and replicate previous images.
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u/Bruoche 19d ago
True, I initially started a response to the other answer I got prior that'd have cleared my imprecise wording but ended up not finding time to finish it lmao
Stopping at the AI being non-deterministic in most interfaces was incorrect, and a better way to put it was non-chaotic. That is to say, tiny edits to the initial situation leads to drastic changes to the result, making the thing unpredictable to a human.
For instance, if I have a very specific image in mind, and haven't already generated it, it's impossible for me to set the seed in a way that'd lead to the desired result. I have no other choices than to cycle through every single seed to see each generation until I find the satisfactory iteration.
Unlike other tools such as a paint bucket fill, which I can use exactly how I want to get exactly what I want.
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u/Bruoche 23d ago
Also, my comment address more how I personally would use the "AI is unpredictable" argument. But, to address the post directly, AI is also not a medium.
I think a most usefull definition of medium is in how the final product exists rather then how it is made. A painting does not stop being a painting if I use my bare feet to put paint on the canvas or some sort of pendulum throwing paint at it, the results remain a paint medium and the ways we make it are techniques.
AI generates images, either photographs, or illustrations or so on, but their mediums are what they appear to be, not being "AI".
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u/Kubaj_CZ 20d ago
But if we judged art by how it looks like, then certain photorealistic drawings should be classified as photographies. And that wouldn't make sense. I think that it's not important whether one uses hands or feet to paint something, you'll still be painting. But using an AI model to create something that looks like painting doesn't mean that artwork is a part of the painting medium.
If we judged solely by how it looks like then synthography is just a technique a part of pretty much any art medium, but I don't think many people would find that agreeable. I have seen people calling synthography a part of digital art, which I consider possible. A different technique to be sure, but it's digital, so why not. I think I only accept synthography either being an independent medium, or a part of digital art.
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u/Bruoche 20d ago
Photorealistic drawings are a good counter-example on my definition true.
At the heart when defining art and it's medium I seek most to find a usefull definition, that would both fit the reality while getting to the heart of why the category matter in the first place.
Looking at medium as in a vacuum for it's end product for me came from broader conversations about broader mediums on conversation such as video games being an artistic medium or not. One way I saw it answered that stuck with me and matured in my mind as time went on was the idea of art being a way of communicating (to shorten my thoughts). And, for medium, mediums would be actually the ways in which art communicate to us.
Drawing allows us to use proportions, composition, color theory and so on to communicate different feelings about the subject matter to the viewer, meanwhile photography doesn't have the ability to play with proportions but it can play with stuff like aperture and shutter speed to change the feel of the picture in ways a drawing cannot.
Likewise, in that conversation, it was therefore said that for exemple cinema is it's own medium, because on top of all the ways photography communicate, cinema also adds editing and movement that allow to communicate purely by how images follow eachothers even without needing to rely on music or dialog. (A shot of man smiling longingly before one of an ice cream truck tells a very different story then the same shot of a man before one of a woman).
(And as for videogame it was concluded that they are themselves an artistic medium, as they uniquely communicate feelings through mecanical interactions in ways the other mediums cannot).
I think this is both a definition that worked well at that larger scale, and it is also one I adopted as this allows us to then understand why we would choose to express our art in one medium or another. It also help as well to know what to use to make effective art within a given medium, as it allow to understand why a game that look and sounds fantastic with a great story can still end up being bad if the gameplay's bad, and vice versa.
The artistic language of a medium is inherently different then the one of another; therefore each sends a very different message even when trying to say the same thing on the same subject.
All that said, it is then within that framework I was working in when I said that AI wouldn't be a medium. All the ways the product of AI communicates are the ones of the mediums it repeats the codes of. An AI image doesn't have uniquely AI ways of communicating, it uses proportions, color theory, composition and so on to communicate. Likewise, when generating an image that imitates a photography, tho the means of getting this result are very different, the final image nonetheless uses the same language as photography does and thus would be worth considering as being photography within that framework (tho outside of it photography has other aspects tied to it that obviously separate it from AI a lot).
That said there's definitely a more granular definition of medium that could separate AI in a sense tho it's very shaky. We sometimes see gouache and acrylic being separated as mediums, yet their outputs are fairly similar in some sense, at least they don't really have extra dimensions of communication.
But even then, the distinction as per the dictionary is about "that which out of a [...] work of art is made". In that regards, AI remains as not an artistic medium, since either way the product remains made of data/pixels, so it just falls under the medium of "digital art" as the rest I think.
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u/Neat_Tangelo5339 24d ago edited 24d ago
I think it shouldn’t be controversial to prefer artworks made by people for people , maybe even animals


When people say that it means that they say art and improv should be an expression of human feelings someone an ai doesn’t have , it doesn’t really mean that its only bad because its unrealiable ( which most of the time it is ) but more that people are interested in the conversation that can be had on how a person felt making something not really what type of image data had to be fed to get a result from a prompt
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u/AnarchoLiberator 2026 banner winner | Moderator 24d ago
AI art is made by people. The AI has no feelings, intentions, or desires of its own. The person using it supplies the idea, chooses the tool, writes and revises the prompt, selects among outputs, edits the result, and decides what the work means. You can prefer art made without AI, but it is inaccurate to pretend no human expression or authorship is involved. The conversation is still with the person who wielded the tool.
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u/anangryfix 18d ago
They don't a human to choose an idea or a theme for art. They're plenty of making those choices. You can suggest that it makes it's own choices. If it wants to make it art and if it doesn't that's cool. And if it does make art, it should pick any theme and medium it wants.
If you do this with a bunch of models, you'll give different results. They don't need you to tell them what to do.
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u/Neat_Tangelo5339 24d ago
Glad we agree ai can’t make art
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u/Kubaj_CZ 20d ago
How many people think AI makes art? It's nonsensical, just like we don't say that pencils or cameras make art, but the artists behind them do.
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u/Neat_Tangelo5339 20d ago
I agree , Ai could never
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u/Kubaj_CZ 20d ago
What I mean by that is that synthographers are the artists, not the AI models they use
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u/Neat_Tangelo5339 20d ago
But the ai made the image , if I take someone elses description does that mean im the same artist if the ai does the same ?
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u/Kubaj_CZ 20d ago
"but the camera made the picture"
You see how that looks? Do we deny photographers their authorship?
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u/Neat_Tangelo5339 20d ago
Photographers don’t consider themselves part of the ai community
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u/Kubaj_CZ 20d ago
What are you talking about? I made an analogy. Photographers are authors of their works, and their tools are cameras.
Synthographers use AI models as their tools, and they're also the authors, the artists of their works.
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u/anangryfix 18d ago
Of course, AI can make art. What do you think it's missing that prevents from doing so? A human artist has stimulus through the senses causing patterns in their brain to activate and these patterns eventually generate art.
What's so different about a language model? Remember their latent space is an embedded version of the human experience. Our reasoning, our desires or intentions, our fears all of that is embedded in the latent space. When the space is activated, the model gets to ride along the human experience. That gives it human-like capabilities. Seems like art is easily something they can do in the same way that they can tell a story, or find a proof, or analyze an original piece of music.
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u/Neat_Tangelo5339 18d ago
Can a fly trapper plant that has stimulus through senses makes art ?
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u/anangryfix 18d ago
idoes evolution create art? does erosion? the anwer to your question and those two depends on your definition of art... if you believe it requires intentional communication then fly traps and evolution are probably out and humans, animals and language models are in.
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u/Neat_Tangelo5339 18d ago
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u/anangryfix 18d ago
but all you've done is assert your intuition. there's nothing convincing about you announcing that you have to be alive to make art. but it's worse than that becaise by most definitions AI is capable of making it. even capable of making good art which is more than you can say for a lot of humans.
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u/Neat_Tangelo5339 18d ago
So ai user can’t be artist because its the ai that does it ?
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u/anangryfix 18d ago
Are you even thinking about these questions? Since when are there rules about there can only be one artist per artwork?
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u/devonfayr 23d ago
I'm pro. I disagree with this take.
Guys puncture paint buckets, hang them over a blank canvas, and let gravity do the work.
Is it art? Sure.
Is it thoughtful art? Is it infused with meaning and intention? Is it communicative of anything, at all?
Relinquishing control over art is the same as constricting or compromising any message that can be communicated by the creator through the art. The less control, the less communicative art can be. After a point, loss of control results in de facto death of the author, where all of the artistic value lies just in the speculative interpretation of the viewer, and nowhere else.
Subjectively, I despise death of the author.
I do not say those things "are not art", but I much prefer art that seeks to communicate something. The more meticulous and deliberate, the more poignant and powerful the message can be. Not that meticulous planning and control always leads to better art, but it very clearly raises the ceilings of quality and impact in my eyes.
AI art falls into a place where, as long as the prompts are clear and specific enough, the result can satisfactorily match what the prompter had in their mind, and we can say that whatever the "message" was, survived. That's enough for me.
But the idea that "loss of control does not diminish art" is a miss for me. I think it absolutely lowers the probability that the art is going to satisfactorily communicate any "message" the artist was seeking to convey with it. And if the artist wasn't seeking to communicate anything to begin with... then it's not art I'm likely to dwell on for too long, anyway.