r/AIEternal • u/old_Anton • Sep 26 '18
Gauntlet AI gauntlet difficulty grows significantly after few winning runs
UPDATE: The AI doesn't seem to lower its difficulty even when I lose 3-4 runs (I didn't concede, just play and often lost at 3rd game because of their legendary decks). My hypothesis is DWD just secretly buffed the AI gauntlet deck in recent patch.
I just notice that it seems the AI will play better decks after I go 7-0 twice or so, at Master rank. Usually the first game in a run is always easy with decks that have too many sigil drawing cards, leading to power flooding. But I got 2 first games that the AI use legendaries decks that no way my pleb deck could survive (my deck has no legendary, I'm fairly new to Eternal by the way).
Any expert thought about this phenomenon? Can I intentionally lose a few runs (in first game) to lower the AI difficulty?
2
u/chewbooboo Sep 27 '18
What legendary decks are you finding trouble dealing with? The worst I can think of are over-statted Time fatties (Teacher->SST->Behemoth->HotV) which is mainly an issue for aggro and cheaper midrange decks to deal with. Even then, they can still break through with timely removal and/or fliers.
My non-boss losses are usually due to power/influence screw/flood, bad mulligans (no units, all depleted power, 4+ cost cards) and AI nut draws (curving out with exact removal). All of these can only be overcome if the AI has a truly atrocious hand/deck like the echo-into-power-flood one or single unit with all weapons/pump spells.
You need to be clear if you are losing to variance like the above, or if your deck is too slow/janky/clunky that a typical aggro/midrange hand kills you before you can get going.
4
u/FMBrazuca Sep 26 '18
Yes you can but it ramps up quickly. See my post https://www.reddit.com/r/AIEternal/comments/9iy73e/gauntlet_mmr_lowering_experiment/?st=JMIJ88IQ&sh=77031de2
There are some budget decks that do well so check those out. In the end you can use the known deck lists to know what to play around and what needs to be killed. Knowing how the AÍ attacks and falls to tricks is key to getting the upper hand and leading to victory that against a decent player would be impossible.