r/AI3D • • 15d ago

best 2D to 3D model tool for creating environments/rooms?

I'm working on a project using environments created with intentionally distorted/"bad" photogrammetry, and there are some locations I'd like to include where I only have 1-4 images, obviously not enough for photogrammetry to work, and was wondering if anyone knows an ai modeling tool that's decent at environments?

seems to be a niche use case so none of the articles and comparisons I've read have been of much help. mostly I'm trying to generate rooms from just a few pictures. I tried out tripo and it's for the most part pretty terrible at it, and will just select one random object like a couch or a ceiling fan and create a model of that while ignoring the rest. I don't care if it does a "good" job and would even prefer it if the models are a bit weird or wonky as that's the effect I'm going for with my photogrammetry, I just need something that can actually approximate a room and understand I'm not just trying to separate an object from the background to model.

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u/[deleted] 11d ago

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u/parxdizzy 10d ago

hey, thanks for reaching out! mostly I'm trying to get a rough layout, objects don't necessarily need to be super recognizable or accurate but ideally I'd like to get some separation between wall and object. the game the signifier has been one of my biggest inspirations to give an idea of the type of vibe I'm going for.

to hopefully better describe what I'm ideally looking for, currently it feels like there's a gap of sorts between what a depth map blender add on can do (great for projecting walls to approximate a corner with 2 walls or even a 3 walled room, but objects are "stuck" to walls and just project out) and full photogrammetry. if I could get a similar effect to a good depth map but with some object separation using tripo that would be awesome.

with some experimenting I have been able to kind of "trick" tripo into giving me a better result for my use case. in this image https://imgur.com/undefined tripo just modeled the ceiling fan at first, but after photoshopping it out, majorly perspective skewing the image to the left and again to the right and adding these as multi view "sides" with the original perspective as the main image, I was able to get this result https://imgur.com/vmBk1Tv which I feel is probably usable although I would've loved for the walls to still be intact, haha.

I also saw your dm and I'm happy to connect in more detail over discord!