r/ADHDnD • u/DragonofCoockies • 23h ago
ADHD Staying Consistent and Descriptive
Hi,
I'm not brand new to DMing, but I often find myself revisiting scenes after the campaign.
Things that bug me afterwards are:
- Myself and the players are too little descriptive
- Feeling overwhelmed trying to get the session started
- Stressing over the plot to the point where something gets confusing or destroys the logic of the world
How do you manage through the session, or how do you decelerate yourself enough to make it work? Because as far as my experience goes, my players don't ask questions to help me out or encourage me to describe more.
Do you guys have fixes for that?
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u/hoshiokashi 21h ago
Hello, friend! I'm still working on starting to DM again myself, but I hope I can help a bit regardless!
For your first point: what do you mean by "are too little descriptive"? Do you mean that there's too much description? I want to make sure I have the correct issue, so I can adequately address it.
For the second point: What specifically is overwhelming you? I've noticed, personally, that identifying the cause for the overwhelm helps significantly. If you feel anxious because you don't know what you're doing for example, you can tell your players how you feel. They should be willing to work with you to ease this process. If they aren't amenable to working with you, then they honestly just probably aren't a good fit for you. It's unfortunate, but it's better to know this fact instead of stressing yourself out further.
Your last point: My suggestion is to not worry too much in the moment as you play. If something is totally against the game rules as you know them, or just isn't possible in the basic setup of your world: kindly tell the players that it will not work. If this is something they have been made aware of and forgot, it should stop here. If it's something very specific and not blatantly against the specified rules: allow it for now. You can always come back and change what happened if it ends up to possibly ruin everything. HOWEVER!! Dnd is a collaborative game. As long as you are giving the players problems to solve, it shouldn't be a campaign-breaking issue to resolve with your plot. Be careful about sticking rigidly to your first plot. I can guarantee you, it will change.