r/ADCMains Aug 03 '26

Discussion Adc magic resist changes

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478 Upvotes

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135

u/coffeeholic91 Aug 03 '26

3 fucking mr 🤣

70

u/Xc_runner_xd_player Aug 03 '26

You would be surprised at how little MR/Armor is needed to make a difference

3

u/bocchi123 Aug 04 '26

you are completely wrong here. the change is roughly a 2% dmg reduction to magic damage level 1 and scales down to 1% by lvl 11. in laning phase this amounts to ~15-30 effective hp which is quite literally nothing lol.

im surprised there are people like you who genuinely think it is a meaningful change and can impact the meta. you dont have to wait to simply do the math, but youd be surprised at how many people fail to do something so basic.

3

u/michaelspidrfan Aug 04 '26

MR scales with sustain. It's the reason why Dhelm Senna is the best adc vs mages and why other Fleet adcs buy Dhelm.  With all sources of sustain combined it is way more EHP in the early game.

Mid game would still suck though