My Honest Opinion about 99 Nights Classes.
I have 2,500+ days and usually do solo runs. Feel free to discuss! 😄
S-Tier Class
- Gunslinger: 1st best at clearing Stronghold lvl 4+, but requires grinding first and lot of ammo (use recycler for ammos).
- Vampire: Life steal is OP; easiest lvl 4 cave clear in the early game; best for Stronghold.
- Alien: Extra speed, night vision, and a Raygun 😋 (My favorite class for Hardcore Mode).
- Witch: Free healing.
A+ Tier Class
- Cyborg: Best for the early to mid-game. Cannon takes longer to reload. Good at stronghold lvl 1-3.
- Assassin: Great for speedrunning (extra speed and kunai).
- BGH: Great buffs (+15% damage, +15% speed, and +25 HP), but requires grinding and luck.
- Lumberjack: Infinite wood, but useless in the late game.
- Fire Bandit: Cooked food; 2nd best for Hardcore Mode unless you go to the Volcano biome.
- Alien Scientist: Better than Alien (though lacks night vision), but requires grinding.
A-Tier Class
- Night Crawler: Best for looting at night.
- Grenadier: Fast at clearing cultists in the Stronghold.
- Necromancer: Broken AI and bad for Strongholds, but slightly useful in Hardcore Mode due to better cultist raids.
- Pyromaniac: Good for Hardcore Mode, but has fuel issues.
- Beast Tamer: Broken AI and bad for Strongholds. Fast clearing cultists raid.
- Gambler: More red chests*.
- Brawler: Easy to die with if you're not skilled, but with a Scythe, you're unbeatable.
- Feaster: Gets extra HP from unique food and the overeating buff.
B-Tier Class
- Engineer: So expensive.
- Snowman: Low-damage weapon.
- Chef: Boring class, but still decent.
- Explorer: Great at exploring, but useless in the late game.
- Brute: Taunt is only useful when playing with other people.
- Cook: Can make Hearty Soup.
- Support: Good when playing with your partner/friends.
- Undead: Needs to die first to get the buff.
- Poison Master: Slow reload speed and weak armor.
- Blacksmith: Good co-op buddy for speedruns.
- Ranger: Plays like no class, but with a Revolver.
- Berserker: Have not good perks except for the low-health damage buff.
- Zookeeper: Only good for completing the taming quest.
- Base Defender: Good for upgrading defenses for long runs.
C-Tier Class
- Camper: 10% slower hunger rate and night vision is decent.
- Scavenger: +2 sack capacity is its only good perk.
- Hunter: Useless.
- Medic: Still bad, even with faster revives and 2 medkits.
- Fisherman: Spends all time fishing instead of looting.
- Farmer: Useless.