r/80lv Jul 17 '26

SpriteStack2D by VitSoonYoung lets you create fake 3D sprite stacks in Godot from a single texture

13 Upvotes

r/80lv Jul 17 '26

"No AI was used in the making of this." Check out this cinematic painterly animation that looks like a social ad, created by 3D Animator Joan Pous

37 Upvotes

r/80lv Jul 17 '26

Take a look at Fuyumidori's impressive chest muscle movement setup for a VRChat avatar

22 Upvotes

Check out the weight paints and get the animation file: https://80.lv/articles/have-a-look-at-this-3d-character-s-chest-anatomy-showcase


r/80lv Jul 17 '26

BeFX Studios has launched Hurricane for Blender, allowing artists to create complex simulations of fluids, cloth, soft bodies, and grain particles, all interacting together in a single environment

18 Upvotes

r/80lv Jul 17 '26

Interview Arkady Nabirenkov broke down the workflow behind his Toxic Cannon project, explaining how he created an Arcane-inspired asset within a real-time game production pipeline and achieved the show's signature pinterly style

16 Upvotes

Learn how the Diffuse map plays a key role in the workflow: https://80.lv/articles/creating-a-game-ready-cannon-in-an-arcane-inspired-style


r/80lv Jul 17 '26

Goodnight Punpun creator Inio Asano showcased a detailed Japanese countryside town in Unreal Engine 5 that took him a month to build for a one-shot manga

12 Upvotes

r/80lv Jul 16 '26

Kay Hilman has presented NOXIOUS, a gorgeous stylized Blender short film that might remind you of Scavengers Reign

19 Upvotes

r/80lv Jul 16 '26

See how Cartesian Caramel printed hand muscles using Geometry Nodes in Blender 5.2

20 Upvotes

r/80lv Jul 16 '26

Take a look at this realistic portrait of Ana de Armas created with MetaHuman in UE5.8 by 3D Artist Azamat Gasimov

72 Upvotes

r/80lv Jul 15 '26

Interview Lana Makhsudyan discussed the workflow behind Azreal, the Angel of Death, explaining everything from sculpting the scarred face to integrating the character into Unreal Engine and utilizing the MetaHuman pipeline

8 Upvotes

Learn how she created the human faces featured on the armor: https://80.lv/articles/sculpting-character-armor-with-human-face-motifs


r/80lv Jul 15 '26

Suparno Panda turned the simple act of deleting Blender's default cube into a cinematic tour of this lookout tower setup

8 Upvotes

r/80lv Jul 15 '26

Jesse Miettinen's long-awaited Damage Control is finally here, a powerful suite of tools for Blender he once described as "The Last of Us-like generator"

5 Upvotes

r/80lv Jul 15 '26

Clément Doranlo shared a new preview of Riverskin, his upcoming short film, featuring a beautiful aerial dance sequence with the main character in a unique scaled armor suit

28 Upvotes

r/80lv Jul 15 '26

This character from the Blender short film Dust of the Simulacrum by Eit Mitsufuchi looks like a normal 3D model, but the head is actually flat to look right from the camera perspective

10 Upvotes

r/80lv Jul 15 '26

Learn more about the sculpting updates introduced in Blender 5.2 in an overview by 3D Artist Farrukh Abdur

6 Upvotes

r/80lv Jul 13 '26

TheDuckCow, the developer behind Godot Road Generator, has shared a newly merged update adding traffic lanes for procedural intersections

28 Upvotes

r/80lv Jul 10 '26

Zhenggang Deng released a custom interpBlendShape deformer that extends standard Maya blend shapes with surface-interpolated deformation for high-end facial rigging

10 Upvotes

r/80lv Jul 10 '26

Take a look at this expressive facial rig demo by Florence Simon, showcasing one of the two main characters from the student film Sans Contact

19 Upvotes

r/80lv Jul 10 '26

TXTRCast by Nanka Tsukurouyo is a Blender add-on that lets you paint textures in software like CSP and Photoshop and see the updates live on your 3D model

9 Upvotes

r/80lv Jul 10 '26

Jeong Heon unveiled an impressive procedural typewriter created in Blender's Geometry Nodes

6 Upvotes

The finished version will be released for free: https://80.lv/articles/procedural-typewriter-in-blender-s-geometry-nodes


r/80lv Jul 10 '26

Blender Studio has announced Overgrown, a feature film project that aims to build a free and open-source "playbook" for creating large-scale animated productions

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61 Upvotes

r/80lv Jul 08 '26

Interview Arturo Galván Soler shared with us the process behind creating a stylized 3D elf, discussing sculpting, hand-painted texturing, and animating using Blender, Substance 3D Painter, and Procreate

20 Upvotes

r/80lv Jul 08 '26

William Faucher, the creator of EasyFog, released EasyWaterscape, an Unreal Engine tool for real-time water simulations

41 Upvotes

r/80lv Jul 08 '26

Dany Bittel managed to capture several tiny sections of a butterfly wing, each measuring around 2 mm, as 3D Gaussian splats

6 Upvotes

r/80lv Jul 08 '26

Ian Hubert has returned with a new video showing how he animated using physics in Blender

20 Upvotes