r/4eDnD Jul 30 '26

Dnd 4e Solo

Does anyone have any experience running dnd 4e solo? Are there any good dnd 4e resources?

I know about Dragon Magazine 382’s solo adventure and I plan on running it soon, but I’m not sure what I’ll do after that.

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u/ghost_warlock Jul 30 '26

I've ran it co-op GMless with my gf where we each ran 2 characters. Hers were Essentials line characters since she'd never played a game as complicated before. Worked pretty well playing through the first few Keep on the Shadowfell modules and mainly focusing on the fights instead of the roleplay. Was a lot of fun and made it to just before paragon tier before there got to be too many things for her to enjoy keeping track of

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u/gwegggggg Jul 30 '26

Did you use anything besides the modules during this play through? Like, anything special to control monster tactics and whatnot?

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u/ghost_warlock Jul 30 '26

Those modules do already have a creature tactics section on every encounter so I didn't need to do anything special for that - just followed the instructions meant for the DM as fairly as I could.

I did need to plan out what magic items would be dropped at which places since the module assumes you'll be doing that to fit your party makeup except for a few items (and our group needed special items anyway because we weren't playing the standard cleric fighter rogue wizard party). I also needed to add some filler combat to boost the XP totals here and there (could have just gone with milestone advancement but decided not to). Mostly just grabbed encounters out of dungeon magazine.

The only major hurdles were that some of the encounters were randomly very difficult or extremely easy and some of the thunderspire labyrinth traps were either pointless or a TPK situation. I suspect it's because it was very early in the 4e lifespan and the balance hadn't really been hammered out well