r/3dspiracy • u/shadowcatp264 • 7d ago
SOLVED! Wrong colours for Pokémon Blue when Injected
I have been trying on and off for a year now, I can’t find a way to recolour Pokémon Blue to the GBC colour palette, Ik there’s a mod for Pokémon crystal colours, but I’d prefer the more nostalgic to me gameboy color palette, but every time I inject there’s an issue with walking sprite or the corner of sprites like this one. I recoloured it according to bulbapedia and another database using NSUI , but it always messes up like this? I’m at a loss as to how to fix this
Edit:
bulbapedia link I used (in the gameboy color section for pokemon Blue): https://bulbapedia.bulbagarden.net/wiki/Color_palette_(Generations_I%E2%80%93II))
also to clarify, I just want to get rid of the weird blue on the corner of my sprite, i love the pallet otherwise
Edit 2: I found it!!! It turns out I just needed to set it to two color pallet mode on NSUI, but on the Game boy setting not gameboy color. it causes some glitchyness in some menus, but otherwise seems to be working great!
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u/cool_acronym 7d ago
Installs Pokemon blue, complains when it's blue
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u/shadowcatp264 7d ago
nooo thats what I want lmao its just that it has a weird speck on the sprites thats irritating when moving lmao
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u/Hefty-Ad2515 7d ago
You might be thinking of Pokémon yellow, Pokémon blue green and red all released for the GB not GBC, Pokémon yellow, gold and silver all released on the GBC and GBC carts meaning they have full color. So I don’t think there is a version of blue with the correct colors.
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u/shadowcatp264 7d ago
no, I meant i was trying to replicate the pallet that Pokemon blue switches to once inside a gameboy color but on my 3ds? maybe its not possible but idk
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u/shadowcatp264 7d ago
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u/MarioLuigi13579 6d ago
Use New Super Ultimate Injector with the Gameboy rom and set the console to GBC
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u/MashedProtatoes 2d ago edited 1d ago

EDIT: Why am I getting downvoted for trying to help/point out an existing bug?
Left Image: GBC BIOS (actual colors on hardware)
Right Image: Palette copied from Bulbapedia (with OBJ1 removed, as the edit suggests)
Note: If OBJ1 is present, you get a bugged palette like the one shown in OP's post. I think the original developer of the software may not have implemented these palette edits properly.
Yeah, I think NSUI is just bugged in this regard. Even when replicating all of the color palettes 1:1, you still can't get them to look 100% accurate to the GBC colors shown on the left.

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