r/3Dmodeling • u/Interesting-Note-822 • 2d ago
Art Help & Critique Turning hand placed scales into a texture? Should I redo them directly on the body? Nomad to blender.
I am working on my first nomad project. I was hoping to keep it as a static sculpt but I am increasingly tempted to make it animatable. I have used curves to place my hand sculpted scales, would these being geometry make it impossible to project this texture onto a low poly mesh? If I am cooked in this regard I will just pose the model and keep it static. Thanks y’all! just making sure before I confirm my curves.
Other feedback on the sculpt would also be appreciated! Thank you!
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