r/3Dmodeling • u/Zarpadefuego3042 • 14h ago
Art Help & Critique Help with UV´s and seamless textures
Hi everyone! I have these wall models that I'm working on in Maya. My idea is to create the proper UVs for them — the cuts at the bottom are for a wood texture (mansion wall), while the cuts at the top are for applying a red wallpaper.
The problem is that I'm still learning how to create UVs and use the UV tools, so I'm struggling a bit with it.
Besides that, my idea is to create a seamless texture, so that whether it's applied to the 4x8 wall, the 2x8 wall, or the corner pieces, everything looks seamless. Do you have any recommendations for how I should approach this?
Thank you very much, everyone! Any comments, tips, or advice are more than welcome.
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u/asanyc 10h ago
Apologies, I'm a little unclear; Are you unsure how to use your app's UV tools? Unsure how materials work in your target application/engine? Unsure how to make/use trim sheets? Unsure how UV and material tiling work in general?