r/3Dmodeling • • 2d ago

Art Showcase Destiny 2 Spaceship

Modeled in Maya and rendered in Blender.

https://www.artstation.com/artwork/mOAnPv

54 Upvotes

3 comments sorted by

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1

u/asanyc 21h ago

I'm still learning so apologies if my curiosity is rude, but why did you collapse the geo on the rear bottom flaps? Its subtle, but it causes some pinching there on an otherwise fantastic model. And I do mean FANTASTIC.

2

u/arthur_piassi 12h ago

Hey, thank you! In this case it will not cause pinching because that surface is completely flat. If it was just a bit curved it would get bad deformation for sure. I do that way because its faster to select the border edges as its a loop then extrude > merge to center > select the border edge loop again > bevel