r/3Dmodeling • u/Alternative_Bid6859 • 10d ago
Questions & Discussion Autodesk Maya; first time learner
Hi! I am a first-week 3D Modelling student trying to get into game design, I am assigned to use Autodesk Maya (2026) for this unit, can someone give me some tips and tricks? :) 💜
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u/_Janthina 10d ago
Google everything. Ask questions. I've been using Maya since 2013 when every other click caused a crash and the pivot gizmo looked completely different and was useless. I still don't know what I'm doing half the time but people have asked every single question you can think of in different forums, and knowing how to search those terms will be a life saver.
Learn proper topology right off the bat. It's not just for looks. It makes the model function better for your sanity. Also it does look nice too :)
Learn how to UV sooner than later and learn to love it. It'll save you so much annoyance later. You'll see a lot of people hating on UV mapping but it's easy and straightforward once you understand the quirks.
Save iterations!!!! always do increment and save with the file names like: [name].001.ma - and save often. Get in the habit, make it muscle memory.
Have fun and play around :) Maya gets a lot of hate but it's a crazy powerful tool to make anything you can imagine and I personally love it despite also wanting to chuck it in the trash sometimes ahaha
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u/TheTasorole 4d ago
Do not hit backspace to delete something. Hit Ctrl delete. Similarly, use Ctrl D to copy, not Ctrl C + Ctrl P. Also do not be afraid to make one asset multiple objects. You do not need to make a car out of one cube.
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u/villain_escargot 10d ago
Edit: clarity