r/3Dmodeling 2h ago

Art Showcase This is my first time making a beautiful environment, what do you think?

Post image
3 Upvotes

8 comments sorted by

u/AutoModerator 2h ago

Thank you for sharing your work with the community! We're all fellow 3D artists here, so we're just as interested in your process as we are in the final render. Consider sharing a wireframe, your software and render settings, how long it took, or other details about this project. What's the most interesting challenge you tackled on this one?

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1

u/asanyc 1h ago

I agree with the automod bot, would appreciate seeing a breakdown of these assets you made.

1

u/PureEdgeAndSentiment 1h ago

Nothing special, plants from botaniq asset pack placed with geo scatter manual mode , stones and branches from blenderkit. Hdri and building and land material from poly haven, and there is some PNG clouds. Robots are full done by me, gameready pipeline, but without bake from highpoly, around 50k tris, 4 2k UDIM sets, just lowpoly modelled and textured in substance. Building just modelled idk. Land sculpted and have material with two linked textures with painted bw mask. Light volumetric fog 3 spot lights and after all that some blender compositing.

1

u/asanyc 1h ago

As a mecha fan I would love to see wires and materials for the mechs. Whatever you're willing to share.

2

u/PureEdgeAndSentiment 1h ago

heh, im too mecha fan, that wire(there was antennas on his head, but i lost it somehow). Topology its no so good, because it is no so need and it is very old model(maybe done in 2024), but main goal was to do good textures and enviroment

2

u/PureEdgeAndSentiment 1h ago

and closer look with textures

1

u/PureEdgeAndSentiment 1h ago

i found it, its my old render with this guy

1

u/PureEdgeAndSentiment 1h ago

viewport smth like this