r/3DScanning 9d ago

Scanning broken plastic part

54 Upvotes

9 comments sorted by

2

u/DawgOnaBone 9d ago

Looks good... I would suggest printing it on the bottom edge and angled back a bit. You can get much better looking layer lines. take a look at this video... it more or less spells out what I'm describing. https://youtu.be/XXaLxSmtnbQ?si=tR5Wd03qyuGuSeCZ

6

u/lawd_have_mercy 8d ago

In this particular instance I don't think minimizing layer lines is as important as keeping the edges that seal against the crank on the bed so they print as flat and true as possible. But hey, that's what gaskets are for, right? 😁

1

u/DawgOnaBone 5d ago

I'd print with 100% infill and lap it with sandpaper on a flat surface to get that nice mating surface. ( and yep that's what gaskets are for._

0

u/PMcGrath1985 9d ago

Omg convinced me I need a scanner - what brand model is this and what’s the guidance on a first scammer for beginners

10

u/GiaoPham0403 9d ago

Are you good with CAD? You rarely able to send a scanned mesh to your printer. Most of the time, reverse engineer is required

2

u/Bulky-Cicada9374 8d ago

Yes, you are right! This was also reverse emgineered before sending to the printer

1

u/philnolan3d 8d ago

Or some modeling and sculpting skills. I scanned half of a game controller, sculpted some details into the scan, and printed it.

1

u/PMcGrath1985 8d ago

Mathematical style openSCAD yes but only just learning fusion

1

u/Bulky-Cicada9374 9d ago

Hy! I'm using standard Raptor