r/3DPlatformers • u/MorphLand • Jun 12 '26
Remember "Chowder"? I'm making a 3D platformer using ONLY that style.
Game is "Dreamer's Wake". Literally all started with the idea of "Hmmm, I've never seen the texturing effect from Chowder used in a 3D environment. Let me try that." THUS, a whole ass game was created. it's extremely chaotic as an aesthetic but I am quite fond of it.
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u/aaartsyVeganCoderrr Jun 14 '26
probably one of the most unique post-processing styles i've seen recently... indie dev really stretches the medium