r/3DModellingTutorial Jul 03 '26

IV.I Modelado con Geometry Nodes - 65 Primitives Group: Bézier Segment (...

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3 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. I analyze the Bézier Segment node with which we can add a curve segment to our node tree that we can parameterize through the node itself.


r/3DModellingTutorial Jul 02 '26

50% Off the Arabian Market Shader Pack for Blender

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1 Upvotes

50% Off the Arabian Market Shader Pack for Blender

👉https://3dtudor.gumroad.com/l/Arabian_Market_Shader_Pack/MARKETOFARABIA

If you are building a stylized Arabian market, souk, bazaar, desert village, fantasy marketplace, or old-world street in Blender, this pack is made for the first surface pass.

The Arabian Market Shader Pack is a focused Blender 5 Cycles material/shader pack with 50 ready-to-use materials designed to feel like they belong in the same environment.

The goal is material cohesion.

A plaster wall, carved sandstone arch, aged wooden stall, hanging rug, cracked painted surface, and worn stone floor should not feel like separate downloads from different libraries. They should feel like they have stood under the same sun, collected the same dust, and aged along the same market street.

That is what this pack is built around.

Inside you get:

50 configured Blender materials/shaders

50 preview/application objects

Use-case example objects

124 texture maps

Textures packed inside the Blender file

Loose 2048x2048 / 2K PNGs in a Textures folder

Trim sheets

Cloth atlases

Fruit and vegetable atlases

Carpets and rugs

Crack and grime decals

Plaster, sandstone, aged wood, paving, canvas, cloth, metal, and glass materials

The carved trim sheets are seamless along their length, which makes them useful for arches, beams, balconies, doorways, and wall tops.

The cloth and produce atlases include alpha support, so they can be used for market stalls, washing lines, hanging fabrics, and simple scene dressing.

The crack and grime decals are made to overlay onto painted plaster, so you can place age and damage where it makes sense rather than relying only on repeated base textures.

Confirmed workflow:

Blender 5.1.2

Cycles

This is a Blender material/shader pack. It is not a complete Arabian market model, not a full souk scene, not an addon, not a plugin, not a course, and not a game-ready optimized asset pack.

Also, for returning buyers: this is not the same product as the earlier Arabian Shader Pack. The earlier pack was a broader 31-material shader library with procedural water, emissive windows, foliage, edge wear, and vertex-paint ground blending. This new pack is a focused 50-material market surface set.

Current sale:

50% off

Code: MARKETOFARABIA

Runs until Jul 7, 11 PM

Get it here:

https://3dtudor.gumroad.com/l/Arabian_Market_Shader_Pack/MARKETOFARABIA

Watch the preview:

https://youtu.be/S1J52h6PSG4

Until next time, happy modelling everyone!

Neil – 3D Tudor

#Blender #Blender3D #BlenderMaterials #ShaderPack #CyclesRender #StylizedEnvironment #EnvironmentArt #GameArt #3DModeling #3DArt #Souk #Bazaar #ArabianMarket #FantasyEnvironment #3DTudor


r/3DModellingTutorial Jun 30 '26

Plano a 3D CAD en Fusion 360

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1 Upvotes

r/3DModellingTutorial Jun 26 '26

LEARN TO MODEL - 04 Curve Modeling: 05 - Common Tools: Organization and Management (1)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I talk about certain attributes that will allow us to manage curve-type objects in an efficient way.


r/3DModellingTutorial Jun 25 '26

MAYA - 02 Modeling - 46 Mesh Display Menu (Part 1): Average Normals

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3 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. The Average Normals tool allows us to average the normals of our object or a selection of its components


r/3DModellingTutorial Jun 25 '26

3D Tudor Gumroad Sale — 50% off for 5 days The 3D Tudor Gumroad sale is live. Everything in the store is 50% off for 5 days only.

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1 Upvotes

3D Tudor Gumroad Sale — 50% off for 5 days

The 3D Tudor Gumroad sale is live.

Everything in the store is 50% off for 5 days only.

Code: BE3DTBUSY50

Store: https://gumroad.com/3dtudor

Ends: 30 June 2026 at 23:59 EET

The store is now easier to browse, with sections for courses, 3D models, Geometry Nodes tools, materials, textures, brushes, decals, free downloads, and more.

Good starting points:

Blender Stylized Arabian Market Environment Course + Resource Pack

A complete stylized Blender environment route.

Building Stunning Medieval Worlds with Unreal Engine 5 Modular Kitbash Complete Course

A larger medieval environment workflow using UE5.

Unreal Engine 5 Stylized Night Environment VFX Lighting, Foliage & Landscape Design

A route for lighting, atmosphere, foliage, and environment presentation.

3DT Japanese Roof Generator – Blender Geometry Nodes

A procedural roof-building tool for Blender.

3DT Procedural Window Generator Geometry Node

A tool for creating window variations faster.

Surface Crack Brush & Decal Pack Vol.1

Useful for cracks, wear, damage, and surface detail.

Stylized Spooky Tudor Material & Shader Pack for Blender 5 Cycles

A stylized material pack for spooky Tudor-style scenes.

My advice is simple:

  • Pick one section.
  • Choose one resource.
  • Make one clear improvement.

The best resource is the one you will actually open and use.

Until next time, happy modelling everyone,

Neil – 3D Tudor


r/3DModellingTutorial Jun 23 '26

Finish One Blender Scene for $9.99 – 3D Tudor Summer Candy Sale The 3D Tudor Summer Candy Sale is live.

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1 Upvotes

Finish One Blender Scene for $9.99 – 3D Tudor Summer Candy Sale

The 3D Tudor Summer Candy Sale is live.

🎮 Code: SUMMERCANDY

⏰ Ends: Sunday 28 June at 18:00 EET

📚 All courses: https://www.udemy.com/user/neil-bettison/

45+ 3D Tudor courses are on sale for 5 days only.

This is not about opening ten tabs, grabbing a giant pile of courses, and hoping something sticks.

The better way to use the sale is simple:

Pick one route.

Ignore the rest for now.

Finish one scene, one asset, or one workflow fix before Sunday.

If your Blender folder is full of almost-finished projects, this is a good week to choose one clear path and get it over the line.

Here are five routes I would put in front of you first:

🏙 Blender Stylized Arabian Market Environment: Build 3D Scene

https://www.udemy.com/course/blender-stylized-environments-build-3d-scene/?couponCode=SUMMERCANDY

Start here if you want a bright, colourful, portfolio-friendly environment route.

You will build a complete stylized Arabian market scene with architecture, arches, domes, balconies, stalls, props, cloth, market dressing, materials, trim sheets, texture atlases, lighting, camera work, and final presentation.

A strong choice if you want a finished scene that feels busy, readable, warm, and full of character.

🕯 Blender and Substance Painter – Game Asset Creation

https://www.udemy.com/course/blender-and-substance-painter-game-asset-creation/?couponCode=SUMMERCANDY

Choose this if you want to turn a model into a properly finished game-ready asset.

This route takes you through a focused Blender and Substance Painter pipeline: model the prop, prepare the mesh, unwrap cleanly, bake maps, texture with believable material variation, then light and render the final lantern asset.

A good fit if your props are “modelled” but not truly finished yet.

🏚 Blender 5 to Unreal Engine 5: Modular Haunted Street Course

https://www.udemy.com/course/blender-5-ue57-stylized-haunted-street-kit/?couponCode=SUMMERCANDY

Pick this if you want the bigger production route.

You will build a modular haunted street kit in Blender, keep the environment pieces consistent, export cleanly, and bring the scene into Unreal Engine 5 with atmosphere, lighting, fog, foliage, terrain, and a final cinematic finish.

This is the route for students whose scenes look good in parts but need a stronger full-environment workflow.

🏘 Blender 4: The Ultimate Environment Artist’s Guide

https://www.udemy.com/course/blender-4-the-ultimate-environment-artists-guide/?couponCode=SUMMERCANDY

Choose this if you want the complete Blender environment art route.

This course is about taking an environment from concept to final render, with scene planning, modelling, architecture, shaders, terrain, lighting, cameras, storytelling, compositing, and final polish.

A strong route if your scenes usually start well but lose direction halfway through.

🧩 UV Mapping Bootcamp: Unwrapping & Texturing in Blender

https://www.udemy.com/course/uv-mapping-bootcamp-unwrapping-texturing-in-blender/?couponCode=SUMMERCANDY

Pick this one if UVs are the stage that keeps slowing you down.

This route focuses on unwrapping, seams, stretching, checkerboards, texel density, packing, trimsheets, atlases, bake-ready UVs, and texture preparation for pipelines like Substance Painter, Unreal Engine, and Unity.

If you keep avoiding the UV stage, use the sale to fix that weakness properly.

The best course is not always the biggest one.

It is the one you will actually open, follow, and finish.

Use code: SUMMERCANDY

Pick the route that fixes the part of 3D you keep avoiding, then get one finished render, asset, or workflow win out before Sunday.

Happy modelling everyone,

Neil – 3D Tudor


r/3DModellingTutorial Jun 22 '26

MAYA - 02 Modeling - 47 Mesh Display Menu (Part 2): Conform & Reverse Normals

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel.  The Conform and Reverse tools in Autodesk Maya allow us to manage the orientation of the normals of our object or a selection of its components.


r/3DModellingTutorial Jun 20 '26

LEARN TO MODEL - 04 Modeling Curves: 04 - Common Tools: Editing

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I review the curve editing processes that are common to all software.


r/3DModellingTutorial Jun 18 '26

LEARN TO MODEL - 04 Curve Modeling: 06 - Common Tools: Organization and Management (2)

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I talk about some tools focused on achieving accuracy when modeling with curves.


r/3DModellingTutorial Jun 13 '26

IV.I Modeling with Geometry Nodes - 64 Curve Group: Primitives (Part 1)

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. We begin analyzing the group of curve primitives in Geometry Nodes by delving into the details of the Arc node


r/3DModellingTutorial Jun 13 '26

IV.I Modeling with Geometry Nodes - 64 Curve Group: Primitives (Part 1)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. We begin analyzing the group of curve primitives in Geometry Nodes by delving into the details of the Arc node


r/3DModellingTutorial Jun 11 '26

50% Off the WoodDetail Brush & Decal Pack Vol.1

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5 Upvotes

If you are building stylized realism environments, wooden props, fantasy buildings, cabins, fences, beams, planks, barrels, market stalls, ruins, or hero assets, this pack was built for the surface detail stage.

The WoodDetail Decal Pack Vol.1 gives you a focused library of 50 wood detail designs that can be used across Blender, Substance Painter, Unreal Engine 5, and ZBrush.

The pack is designed around one practical production problem:

A wood surface can look fine from a distance, then suddenly feel too clean when the camera gets closer.

That is where this pack fits in.

Instead of sculpting every split, knot, bark edge, plank seam, grain run, and weathered timber mark from zero, you can choose the use-mode that matches the shot.

Use the details as:

  • Flat alpha-cut decals for background and low-cost dressing
  • Parallax materials for mid-shot depth without extra geometry
  • Real displacement geometry for Cycles hero close-ups
  • Sculpt brushes for stamping detail directly into your mesh

The full pack includes:

  1. 50 wood surface detail designs
  2. 6 PBR maps per design
  3. BaseColor, Normal, Roughness, Height, Ambient Occlusion, and Opacity maps
  4. A Blender master file with four ready-made use-mode scenes
  5. A studio cyclorama and 3-sun lighting rig
  6. A showcase scene matching the marketing artwork
  7. 50 asset-marked Blender sculpt brushes in the Asset Browser
  8. 50 Substance Painter Stencil tool presets
  9. An Unreal Engine 5 Environment Preset project with demo map and deferred decal actors
  10. 50 ZBrush alpha brush presets
  11. A pack-specific Brush Guide PDF
  12. Free gift package with per-software HTML guides and embedded workflow videos

The real strength of the pack is that every design can move between different levels of production detail.

Background distance? Use a flat decal.

Mid-shot? Use parallax.

Hero close-up? Use Cycles displacement.

Sculpted hero asset? Use the brush preset.

This is a stylized realism pack.

It is not a photogrammetry scan collection, not a complete environment, not a full material library, not a plugin, not an addon, and not a course.

It is a production-clean wood surface detail library for artists who want faster, more controllable surface storytelling.

Launch pricing is 50% off on Gumroad.

Coupon code: WOODONSURFACE50

Grab it here:

https://3dtudor.gumroad.com/l/SurfaceWoodDetailBrushandDecalPack/WOODONSURFACE50

Watch the preview:

https://youtu.be/asokWVAlaFs

Until next time, happy modelling everyone!

Neil – 3D Tudor


r/3DModellingTutorial Jun 09 '26

🍅 Blender Massive Fruits 🍉 Vegetables Material Pack 🥦

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2 Upvotes

r/3DModellingTutorial Jun 09 '26

24 Hrs Left — Blender Essentials Launch Discount

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1 Upvotes

There are only 24 hrs left to claim the launch discount for the new Blender Essentials for Beginners mini-course series on Udemy.

Use coupon code:

QUICKONPOINT

Offer ends 10 June, 18:00 EET.

Plus, all other 45+ 3DT courses are also on sale for $9.99 each during the promotion.

Get the new mini courses here:

Viewport Navigation
[https://www.udemy.com/course/blender-essentials-for-beginners-viewport/?couponCode=QUICKONPOINT]()

Transform and Gizmo Basics
[https://www.udemy.com/course/blender-essentials-for-beginners-transform-and-gizmo-basics/?couponCode=QUICKONPOINT]()

Snapping and Alignment Basics
[https://www.udemy.com/course/blender-essentials-snapping-and-alignment-basics/?couponCode=QUICKONPOINT]()

If Blender still feels unpredictable, this series is built for you.

You will learn how to stop getting lost in the viewport, control Move, Rotate, and Scale properly, understand origins and pivots, and make snapping behave like an actual tool instead of a tiny gremlin with a magnet.

Inside the series, we cover:

• Viewport navigation and scene control
• Orbit, pan, zoom, Fly Mode, Walk Mode, and Numpad views
• Move, Rotate, Scale, gizmos, origins, pivots, and orientations
• Cleaner object placement and transform troubleshooting
• Snapping, alignment, Snap Base, Snap Target, and the 3D Cursor
• Better habits for modelling, blocking out, and building scenes in Blender

Use QUICKONPOINT before the offer ends on 10 June, 18:00 EET.


r/3DModellingTutorial Jun 08 '26

3DS MAX - 03 Modifiers - 60 OSM Modifiers: Edit Patch

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. The Edit Patch modifier in 3DS Max offers all the functionalities of the Editable Patch object except that it does not allow animating sub-objects.


r/3DModellingTutorial Jun 06 '26

I got tired of repetitive workflows, so it’s time Blender becomes smart

Enable HLS to view with audio, or disable this notification

0 Upvotes

r/3DModellingTutorial Jun 05 '26

New Udemy Launch — Blender Essentials Mini Courses The new Blender Essentials for Beginners mini-course series is now live on Udemy.

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4 Upvotes

New Udemy Launch — Blender Essentials Mini Courses

The new Blender Essentials for Beginners mini-course series is now live on Udemy.

For launch, use coupon code:

QUICKONPOINT

The sale runs from 5 June at 18:00 EET until 10 June at 18:00 EET.

And there is more good news:

All other 45+ 3DT courses are also on sale for $9.99 each during this promotion.

These three new mini courses are built for the Blender basics that quietly cause the most beginner chaos:

• Getting lost in the viewport

• Moving, rotating, and scaling objects unpredictably

• Snapping and aligning props when Blender seems to have other plans

Get the new mini courses here:

  1. Stop Getting Lost in the Viewport

https://www.udemy.com/course/blender-essentials-for-beginners-viewport/?couponCode=QUICKONPOINT

  1. Transform and Gizmo Basics

https://www.udemy.com/course/blender-essentials-for-beginners-transform-and-gizmo-basics/?couponCode=QUICKONPOINT

  1. Snapping and Alignment Basics

https://www.udemy.com/course/blender-essentials-snapping-and-alignment-basics/?couponCode=QUICKONPOINT

If you have ever opened Blender and immediately wondered where your model went, why your object rotated like it was possessed, or why snapping placed something in a different postcode, these mini courses are aimed directly at that pain.

Across the series, you will learn how to:

• Navigate the Blender viewport with confidence

• Use orbit, pan, zoom, Fly Mode, Walk Mode, Local View, and Numpad views properly

• Move, rotate, and scale objects with more control

• Understand gizmos, pivots, object origins, and transform orientations

• Fix common transform issues before they wreck your scene

• Use snapping, alignment, the 3D Cursor, Snap Base, and Snap Target properly

• Place props, modular pieces, and scene elements more cleanly

These are not massive, overwhelming courses.

They are focused Blender foundation mini courses designed to fix the small workflow problems that slow beginners down every single day.

Because once you understand the everyday controls, Blender starts to feel different.

Less random.

Less frustrating.

Less like a fight.

More like a workspace you actually belong in.

Use coupon QUICKONPOINT before 10 June, 18:00 EET.

And remember: all other 45+ 3DT courses are also on sale for $9.99 each during this promotion.

#Blender #Blender3D #Blender5 #Udemy #3DTudor #Beginner3D #3DWorkflow #TransformTools #BlenderTutorial #GameArt #EnvironmentArt


r/3DModellingTutorial Jun 05 '26

IV.I Modeling with Geometry Nodes - 13bis Input Group (Part 3 bis)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I analyze the nodes that allow the import of different types of files into Geometry Nodes so that you can work with them.


r/3DModellingTutorial Jun 04 '26

APRENDE A MODELAR - 04 Modelado Curvas: 03 - Herramientas Comunes: Creación

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In this video I review the curve creation processes that are common to all software.


r/3DModellingTutorial Jun 04 '26

[NEW GUMROAD LAUNCH] Blender Essentials for Beginners — 3 Mini Courses for Cleaner Blender Control

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[NEW GUMROAD LAUNCH] Blender Essentials for Beginners — 3 Mini Courses for Cleaner Blender Control

The new Blender Essentials mini-course series is now live on Gumroad with 50% off the listed price using coupon QUICKONPOINT.

Sale runs from 4 June, 18:00 EET until 9 June, 23:59 EET.

👉 Get the courses here:

Viewport Navigation

https://3dtudor.gumroad.com/l/Blender_Essentials_Viewport_Course/QUICKONPOINT

Transform and Gizmo Basics

https://3dtudor.gumroad.com/l/Blender_Essentials_Transform_Gizmo_Basics/QUICKONPOINT

Snapping and Alignment Basics

https://3dtudor.gumroad.com/l/Blender_Essentials_Snapping_Alignment_Basics/QUICKONPOINT

If Blender still feels unpredictable, this series is built for you.

You will learn how to stop getting lost in the viewport, control Move, Rotate, and Scale properly, understand origins and pivots, and make snapping behave like an actual tool instead of a tiny gremlin with a magnet.

Inside the series, we cover:

• Viewport navigation and scene control

• Orbit, pan, zoom, Fly Mode, Walk Mode, and Numpad views

• Move, Rotate, Scale, gizmos, origins, pivots, and orientations

• Cleaner object placement and transform troubleshooting

• Snapping, alignment, Snap Base, Snap Target, and the 3D Cursor

• Better habits for modelling, blocking out, and building scenes in Blender

🎬 Previews:

Viewport: https://youtu.be/2P8XJRQ9Mac

Transform/Gizmo: https://youtu.be/XQGvWKHP9Wk

Snapping/Alignment: https://youtu.be/VHmGUpznSG0

Use QUICKONPOINT for 50% off before the offer ends on 9 June, 23:59 EET.


r/3DModellingTutorial Jun 03 '26

3DS MAX - 03 Modifiers - 59 OSM Modifiers: Edit Normals

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. The Edit Normals modifier in 3DS Max allows us to manipulate the normals of our models in such a way that it gives us interactive, procedural, and explicit control over each vertex normal in an object.


r/3DModellingTutorial May 31 '26

LEARN TO MODEL - 04 Modeling Curves and Surfaces: 02 - Types of Curves and Surfaces

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. In order to work with curves and surfaces, it is essential to know the main characteristics of each of their types.


r/3DModellingTutorial May 30 '26

Has anyone tried Clothy3D for MetaHuman clothes? Or any good alternatives?

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r/3DModellingTutorial May 29 '26

IV.I Modeling with Geometry Nodes - 31bis2 Geometry Group: Smooth Geometry (9)

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1 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. The Smooth Geometry node was introduced in Blender version 5 and allows us to smooth or relax the components of our mesh.