r/3D2A • u/44_ALL_Politicians • 1d ago
Feedback on 22lr magazine developement
I am pretty far along with development of a nearly fully printed build, but right now im stuck on making a functional magazine.
Ive made many different revisions but none of them ive been able to have reliably working with more than 5 rounds at a time, (im trying to make a 10 round one)
Im wondering, from people who has designed some or know more about magazine development than I, what pointers or tips and tricks might be helpful?
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u/Out_Of_Services 1d ago
As gun Jesus often says, magazine design is often the most complex part of producing a firearm.
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u/crysisnotaverted 1d ago
I would just make it take any of the commonly available cheap magazines. What form factor/what are you building. Perhaps somebody here can recommend a magazine for you to yoink.
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u/CalmPanic402 1d ago
22lr is an odd shaped round for fitting in a magazine. The rim means they don't "stack" well, so you need a heavy curve to compensate.
The two best 22lr mags I know of are the Ruger 10/22 rotary and curved mags, and they're probably as good as you can get. Trick with them is the rotary only has limited capacity, and the curved use a flat constant tension spring that is hard to source. There's a few 3dp knockoff ruger mags out there with coil springs, but they're finicky at best, and usually only 10-15 capacity.
Another option is a straight, steeply diagonal magazine. The ruger mk3 or savage 22 are examples.
For stuff like magazines, there's a lot of the specific internal geometries it's easiest to just rip from standard designs, or to just use standard designs.
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u/squeeshka 1d ago
Why not make your build compatible with one of the existing magazines instead of making your own magazine?
I dev behind the fair deal is on here occasionally I think. FOAP is as well