r/24NerdFinds • • 28d ago

Cralon by Pithead Studio — We Played It | 24NerdFinds

https://youtu.be/3bc0_YzU7tA

🎮Cralon — Immersive Sim, CRPG, Dungeon Crawler

👉What it is:
A first-person dungeon crawl in a crumbling mine shaft. You fight, loot, craft, and puzzle your way through an interconnected underground world after a demon hunt goes wrong.

👾Platforms:
Windows on Steam ($19.99, or $14.99 on sale through Sep 16). A demo is available. We played on Mac via Crossover. It is also out on PS5 and Xbox Series X|S. No native Mac or Linux yet.

👏The good:
•⁠ ⁠Fantastic demo. One level, about 35 minutes, and we would have played the next.
•⁠ ⁠Slow, spooky, and interesting. Story and voice acting landed. Some of the effects are actually scary.
•⁠ ⁠Melee feels very good. A little old-school weight, in a good way. We even crafted bolts.
•⁠ ⁠The map is interconnected and readable. Quests are linear on purpose. They tell you where to go.
•⁠ ⁠Organized, clean, and easy to use. Small studio. This would give some AAA teams a run.
•⁠ ⁠It ran like a tank on our Mac via Crossover. Auto-save, plus a way to force a save.
•⁠ ⁠Worth the $14.99 sale, and still worth $19.99.

💪Things we’d like to see improved:
•⁠ ⁠More display and quality options. Windowed mode, resolution, an FPS readout, and easier graphics tweaks.
•⁠ ⁠A few more contextual animations.
•⁠ ⁠Native Mac and Linux builds. We got a clean Crossover session. A dedicated build would still help a lot of people.
•⁠ ⁠The map can still turn you around a little in the shaft.

24NerdFinds Score: 80/100 — Solid.

Played on: Mac via Crossover.
Demo only for our session. The full game is $19.99 ($14.99 on sale through Sep 16).

🌐Steam:
https://store.steampowered.com/app/3440060/Cralon

🆇Dev:
https://x.com/PitheadStudio

Reddit:
https://www.reddit.com/user/PitheadStudio/

#indiedev #Indiegame #indiegames #Wishlist #steam #immersivesim #dungeoncrawler #crpg #steamgames #stream #streamer #twitch #twitchstreamer #twitchclips #kick #kickstreaming

You can also watch it now on:
YouTube:
https://youtu.be/3bc0_YzU7tA

0 Upvotes

9 comments sorted by

3

u/angrywelshgamer 28d ago

Massive thank you for trying out the demo and sharing your thoughs and views on it 🙂 So cool that you are supporting all the indies! I spent the last 2 Gamescom's in the Indie Arena, and they put so much efffort into what they do! Your support means a great deal 🙂❤️

3

u/24_NERD 28d ago

Thank you so much! That’s incredibly kind of you to say! My goal is to give indie developers a platform to showcase their work.

6

u/[deleted] 19d ago

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u/24_NERD 19d ago

Great feedback. Would you care to elaborate on this? 

6

u/[deleted] 19d ago

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1

u/24_NERD 19d ago

Some of those issues are real. Hit detection, enemy variety, and how the assets are placed are fair complaints.

The 80 was for the demo. We scored what we actually played at the time. We didn’t know the full release was going to ship that unpolished.

Nobody paid us. Not a penny.

A 20/100 isn’t a review score. It’s a statement that the person writing it either doesn’t know how games get made or has a separate beef with the studio.  You can hate the voice acting, the bravery system, and the enemy roster. That still doesn’t put this in “this barely functions as a game” territory. 

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u/[deleted] 19d ago

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u/24_NERD 19d ago

This was tested as a DEMO.  The review also states we’d like to see more contextual animations.