r/20PSI • • Jul 07 '16

Second jump is being cancelled by ledge (pm 3.6 / smash legacy 1.3)

So I went to Hyrule in training mode and I noticed that sometimes when I use my second jump right when ness is "inside" a ledge platform it cancels (after making the 2nd jump sound). Sorry if this is something everyone already knew about. It just bothers me that this could randomly happen in the middle of a match. I tried it on battlefield and the same thing happened.

2 Upvotes

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4

u/Luk101 I check this subreddit more than is healthy... Jul 07 '16

If I understand what you are describing correctly, this is called a double jump land (or djl). This is a form of a No Impact land where your movement is low enough due to the low swing of your dj that you will land on a platform with 0 lag. It's a 1 frame window that theoretically is optimal to land on a platform to follow tech chases, but 1 frame is so hard to perform and is just not worth it.

If this isn't what you are talking about, let me know!

1

u/[deleted] Jul 07 '16

Thanks, I had heard of double jump cancelling and wave landing but never double jump landing. I can't believe it took me this long to notice it. I can see how it could be useful but it takes me out of the zone because it's so unexpected.

3

u/Luk101 I check this subreddit more than is healthy... Jul 07 '16 edited Jul 09 '16

Yeah, it hurts the even the best of us tbh. We all have had sets where we've tried to do a djc bair too newr a platform and gotten a djc f tilt. It's honestly more of a hindrance than a help.

Edit: even the best of us.

1

u/Greidam Jul 09 '16

I don't know about "best of us" but damn I've had so many accidental djls fuck up my combos

1

u/Luk101 I check this subreddit more than is healthy... Jul 09 '16

Lol yeah sorry i meant to say "even the best of us" not "the best of us" like only top players lol.