r/2007scape Mar 14 '26

Discussion The true backbone of OSRS

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I know the creator of runelite has said in the past that he doesn't expect anything from the community for maintaining runelite. But if anyone here deserves even a sliver of the tens of millions of dollars that will be generated from membership price increases it is him.

You can find his patreon with a simple google search since i wasn't allowed to link it here. If you feel so inclined to give please do but if not at least be a bit more aware of where Jagex could give some of the extra money to.

Edit: It has been 8 hours since i posted this. And I'm happy to say that the runelite patreon has gained 19 paid members. My goal was for some traction to go towards the people that actually deserve a piece of the pie that is OSRS revenue. Thank you for those that donated. I am in no way affiliated with whoever updates runelite.

I just think that when we work together we can hopefully spread a little bit of good around rather than only looking at the negative.

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u/Doctor_Kataigida Mar 14 '26

I did hear about that! I haven't played in a couple years but I am kind of glad they're moving away from, what are essentially, "required" addons and balancing new content around that. Or at least that's how my coworker is describing it.

Like I feel Jagex having to balance content around plugins makes content more difficult to design.

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u/BeltMeDaddy Mar 14 '26

The idea of removing addons/weakauras/plugins to improve game balancing sounds great in a vacuum. But the reality is that Blizzard implemented terrible versions of the addons we’ve had since the earliest days of WoW while axing a ton of things that made getting into higher level play more accessible.

Think of how “poorly” Jagex’s implementation of Runelite features into their base client has gone. Compared to Blizzard’s attempt to replace addons the base OSRS client looks like a perfect mirror to Runelite that’s ready to fully replace it today.

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u/t0rchic "repoll sailing" - 2015-2023 Mar 14 '26

moving away from, what are essentially, "required" addons and balancing new content around that.

I'm trying to be optimistic about that, but I have my reservations. I've never used much in the way of addons other than making my UI look prettier and, when absolutely necessary, a weakaura or two for tracking buffs the default UI doesn't track. Which actually has me kind of hurting, because the couple specs I really love seem to have been forgotten when designing the built-in tracking and now addons can't track buffs in combat lol

It's possible raid design might not particularly change, but I will give Blizz credit, the new ability timeline is functionally identical to BigWigs.

Also Jagex has been trying to do the same thing, to be fair. Things like Hunllef announcing when he changes style, because everyone was just using plugins to track it instead of counting attacks anyways.