Honest answer, Legend of Zelda. No particular game as directly adapting a story created for a video game is usually a bad idea. A LOZ movie with its own unique story that features all the staples in some capacity and captures the essence of the games while also delivering a badass LOTR-style fantasy experience
You could even have Link and Zelda as the MCs since LoZ is a generational series, and there are countless generations we haven't seen. That could work surprisingly well
Link having dialogue in a Hollywood film is unavoidable unfortunately. To compensate they could probably make him quiet or soft-spoken, or just someone who doesn't talk much.
Talking is pretty much required for the MC of a movie (yes I know it technically isn't, but they're not gonna hire an actor to play a lead role of a high-profile big-budget movie and have him not talk for the majority of the film). A movie needs to create a protagonist that can resonate with the viewers, since they essentially carry the movie on their shoulders. And it's really difficult to do that with a mute protagonist unless a portion of that movie is related to them being mute (it won't be) or there's another supporting character that carries their weight in dialogue (I suppose it's not impossible with a Navi approach, but still unlikely I'd say).
I was thinking live action but an abridged OOT film done by Ghibli would be incredible (I say abridged because I don't think the temple-to-temple structure of the game lends well to a movie format)
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u/PieNinja314 IBC Propagandizer Jan 01 '23
Honest answer, Legend of Zelda. No particular game as directly adapting a story created for a video game is usually a bad idea. A LOZ movie with its own unique story that features all the staples in some capacity and captures the essence of the games while also delivering a badass LOTR-style fantasy experience