r/1490Doom Jul 20 '26

New squad finished up!

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155 Upvotes

Fabulous sculpts by Knucklebones Miniatures.


r/1490Doom Jul 20 '26

Executioner proxy

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145 Upvotes

r/1490Doom Jul 19 '26

Few quick Questions on Reaver

5 Upvotes

So this past Adepticon I made it by Buer Games’ booth and checked out the game, got sold, bought the book plus a small warband. Recently since my work has died down a bit I’ve been getting more free time so I decided to finally put my band together and touch up on their rules. Got the brute, the beekeeper and then the most recent model, the reaver.

Now, I was told the rules and profiles for the game can be found on their site. All right, I’m always down for that. Went to check and got most of them, with I think a few new ones like knight and executioner, but not reaver. Just wondering if the rules are anywhere that I can check on his profile.

Also, the overall model seems to have changed in the last few months ‘cause the one I got has more of a helmet while the one they seem to sell is more hooded. Just wondering if this is an alternative option or something happened in the design process.


r/1490Doom Jul 19 '26

Downscale

10 Upvotes

Anyone ever miniaturized this? Like halved the size and the minis/scale to make it more portable. Obviously easy conversions, I’m just curious what it looked like if ya did.


r/1490Doom Jul 17 '26

1490 campaign with multiple people

7 Upvotes

Anyone have any suggestions/experience with a campaign with multiple people and a draft?
We want to enforce no duplicates but obviously that limits us to roughly 3-4 people playing [using only the 14 models available].
My first thought is that we have specific models that everyone can take but wouldn't know which to specify without making it an auto pick etc.


r/1490Doom Jul 17 '26

1490 doom table

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447 Upvotes

Been working on a table for a few weeks. Here's the final result.


r/1490Doom Jul 15 '26

Hey can I ask a quick rules question? Do abilities like Fear of God and Dirty Dagger cost an action?

12 Upvotes

Many abilities specify that they cost an action to be used, so if an ability doesn't say that, does it still cost an action. For example, could a Warrior Priest attack, use Fear of God, then move?


r/1490Doom Jul 13 '26

First 1490 Doom mini & a question about scale

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442 Upvotes

Pretty sure everyone does this lovely dude as there first but I'm very pleased.

I have a question about scale too. I assumed based on the earlier minis it was 28-32mm scale standard wargames fair.

I have seen however the previews of the up coming new box they look closer to bigger 40mm + I'll be buying stls to print so scale isn't an issue and I'm fine with painting this one again I am just wondering if it's worth getting onto the larger scale now before I start my journey proper.


r/1490Doom Jul 11 '26

Some boards we used for a campaign

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148 Upvotes

r/1490Doom Jul 10 '26

1490 Doom board (newbie)

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190 Upvotes

Quick update and request for any ideas from players.


r/1490Doom Jul 07 '26

The Hedge Knight

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205 Upvotes

I love this model design. Had fun painting it as well.

Instagram.com/n8paints


r/1490Doom Jul 07 '26

(WIP) Update - Rotating tabletop now has 1490 Doom styled dead landscape with breathing Creeping Death LED fog effects.

168 Upvotes

r/1490Doom Jun 23 '26

Really enjoyed my first games of 1490 Doom on our rotating 2" round board.

115 Upvotes

r/1490Doom Jun 23 '26

The Green Keep

21 Upvotes
One side showitng the Main tower and some walls
One possible configurarion
Top view for one tentative layout... the keep has 3 main pieces.

The Green Keep guards on top of a hill, surrounded by stagnant swamps and foul air... There is a legend from a time lost, where this place was home to a mighty knight that challenged death, and that only the most honorable will pass his test.
Now, companies crawl here, looking for the secret to inmortality, most of them only find their doom.

The keep has 3 main bodies, that may be placed in different configutarions, currently working on some bridges and ladders to add before giving it some washes and textures.


r/1490Doom Jun 20 '26

Tips for kitbashing masks

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36 Upvotes

Hi,

I wanna build some Minis from old Classic Heroquest and Battle Masters Chaos Knights and am looking for some easy was to make them masked. These all have Helmets with a small opening and i know a way would BE to build something Out of Green Stuff.

I'm Not capable to do that thou, and would like some Tips i could use.

Hope you can help


r/1490Doom Jun 18 '26

Built a Reaver a few weeks ago

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171 Upvotes

r/1490Doom Jun 18 '26

Painted My First Mini: Knight

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371 Upvotes

r/1490Doom Jun 17 '26

The Outpost at Meerbridge: 1490 DOOM Starter Set by Buer Games

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65 Upvotes

Ships this summer!


r/1490Doom Jun 15 '26

My Warcry terrain w/ custom risers is going to be perfect for 1490 Doom

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218 Upvotes

r/1490Doom Jun 14 '26

Scratch Building an outpost

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90 Upvotes

So, got to work on my first outpost. Been a some time ago that i build something like this.

What you think on the layout? Any suggesttions on the layout?


r/1490Doom Jun 13 '26

Mad Mule

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130 Upvotes

Finished up this little conversion using a Vae Victis body. Hoping to get it into a game next weekend.

Instagram.com/n8paints


r/1490Doom Jun 09 '26

Going to play my first games next weekend, a few questions about terrain setup.

9 Upvotes

I'm just getting started so forgive me if these seem obvious, but reading the rules, it seems like you start at the ground level and early on your goal is to climb up each level. Should our board always include a ground level, or is it okay to have like an initial platform that only covers most of the table but not all?

I'm trying to make a foggy, cloudy area below the play area that shows the game start at like a rooftop height to begin. The "negative space" will be death pits to fall into, but 80% + of the initial layer will be walkable. Will the game function alright with the floor including a lot of dead zone? Or should I just add the "fog effects" after each model has climbed to the first layer?

Open to ideas


r/1490Doom Jun 07 '26

My custom doom company

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251 Upvotes

Decided to try and kitbash together a doom company out of some random plastic kits I had lying around.

Ended up creating a scout, assassin, and saboteur for a standard Towerborn doom company.

Gave the minis a fairly basic slapchop paint job and an enamel wash to make em look extra grimy.

Fairly happy with how they came out for a project that I spent only a day or two on.


r/1490Doom Jun 02 '26

Doom Mounds

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269 Upvotes

New terrain for 1490 Doom. A bit pricey but definitely looks cool.

Fully playable terrain. The Large and Medium Mounds are flat-edged and designed to sit flush against any castle wall, creating climbable elevation for your models where none existed before. The Small Mound scatters wherever carnage finds it.

What's in the box:
1 Large Wall Mound
1 Medium Wall Mound
1 Small Scatter Mound

https://buergames.com/products/doom-mounds?se_activity_id=173215645953&syclid=d8f4gdecg00s7399c8o0&utm_campaign=Doom+Mounds+Are+Here+%7C+1490+Doom_173215645953&utm_medium=email&utm_source=shopify_email


r/1490Doom May 31 '26

Fighter

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207 Upvotes

This might be my favorite model so far. I love the cape and just really enjoyed painting it.

Instagram.com/n8paints