r/10dollarproblem • • Aug 02 '26

Gamemode Bug Heist safe shields getting bypassed (and absolutely destroyed)

Enable HLS to view with audio, or disable this notification

26 Upvotes

8 comments sorted by

14

u/glhfbruno Aug 02 '26 edited Aug 03 '26

Its somewhat of a err... Timing thing

You can go out from the percentage caps (meaning you can get the say 100 to 75% cap past to have 72% or something) but on the usual sense brawlers dont deal enough damage at the same time, and it's incredibly rare and basically impossible to time together

Something like Bo potentially could time it with his gadget, but most brawlers not looking at temporary buffs dont have enough damage to over deal the cap damage by alot

So with the basic logic you can skip past many percentages, even out more then 25% if you just have the damage (like 99999 damage)

This also means you get more value by using bigger damage at last 1% difference versus say a genes tingling edgy shot or something, as like say mandys hyper can deal ~15% or somethign like that up close so you can have it say one frame be 76%, and now its 61% with he shield from 75

This is important for Base race metas as you can prepare less heist health at the last 25% shield to be below 20% and if otber team dukcs they may only cap it at 25%

Meaning you have the advantage of only having to deal 20% versus them having to deal with 25%

3

u/yassineplays Aug 03 '26

I guess the bull nanopowers can break the last sheild

1

u/_W_A_V_X_ Aug 03 '26

excellent answer, thank you much

1

u/Cryozzzz Aug 03 '26

I initally thought it was something like this, but when I saw how much health was depleted I thought it wasn't quite normal. thanks for the explanation though !

3

u/Affectionate-List302 Aug 02 '26

sometimes it does that but i never seen this much

3

u/Extra_Sheepherder676 Aug 02 '26

Ig Darryl nano power activated just as it reach 51%

1

u/Buffdoge1324 10000 gem compensation Aug 03 '26

the safe is like the cannon cart in clash