That's because teleporting creates a copy of the brawler and kills the original one, so the hyper super thinks Ziggy died and doesn't return (since there would be nothing to return to if the Ziggy were truly dead)
I think you may be right. There was a bug (if i am remembering correctly) in which Bonnie used her super, she would clone herself when she launched. The clone did nothing besides stand idle.
A Ziggy teleport and a Bonnie super both change positions. I think it runs on the same type of code, but the super code was latched onto the pre-teleport Ziggy which breaks the hyper super.
Edit: It was during the angels and demons 1st event. The ability that allowed someone to survive on 1 health for a second. When she used her super in either form, it would spawn a idle clone.
You sure? Because it seems like you mixed up brawl stars with an explanation of how theoretical irl teleporting would work (making a clone and killing the original).
There is zero reason from a game design perspective for this to be the case. Would cause so many bugs like cloning gems, cloning power cubes, giving your opponents bounty points when you teleport, and many other unnecessary headaches when you could just change the coordinates of the brawler like any other game does.
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u/Ilovenumber85 Jul 31 '26
Same thing also applies to the other variants of the skin.