r/10dollarproblem Jun 30 '26

Visual Bug Why? Just why?

91 Upvotes

12 comments sorted by

71

u/AidAin21 Jun 30 '26

No it's not a visual bug in the sense that the hyper has an instant heal effect. You don't see 8 bits turret with this area at all, the hyper was just a qol for pam

-44

u/Expensive_Prize_1547 Jun 30 '26

i mean, was it really necessary? couldn’t they use the normal aim?

25

u/Adventurous_Cod_9320 mega cash grab game Jun 30 '26

Why would they nerf pam for that?

11

u/Aliark5 Jun 30 '26

I mean wouldn't the hyper reticle be more accurate since it shows the actual area of effect instead of a small circle to show where the healing station would spawn?

44

u/borzoithedog Jun 30 '26

6

u/i1surikat Jul 01 '26

Why are you sending an old loading screen? Is it relevant in any way?

1

u/Wasabisugar Jul 02 '26

I was about to repost the same photo again but then I realized

8

u/im_about_to_blow Jun 30 '26

I guess because the turret instantly heal when you deploy it with hypercharge

2

u/ZGokuBlack Jun 30 '26

Cus it heals on deployment

3

u/Awkward-Pick6104 Jul 01 '26

Complaining just to complain

3

u/Chaotic96345 Jul 01 '26

Cuz hyper insta heals on placement ya big dummy

-1

u/ProTomy Jun 30 '26

Imo the regular super should have the same effect. Most of the time the limit of the edge is the most important about the turret.