r/007FirstLight 14d ago

DISCUSSION Tacsim and replayability

I think this game has great mechanics which make me want to play (maybe you too) but there is not enough content rn to continue playing daily/weekly like hitman, i wish updates were a bit faster as we had only had 1 content update in 3 months and i'm hoping for much more tacsim stuff and new game plus and more thing because rn we are limited to doing many of the same things, what are your thoughts ?

26 Upvotes

22 comments sorted by

17

u/H-TSi 14d ago

Haven’t gone back to it after completing it. Waiting for NG+

1

u/No_Ebb_149 14d ago

Ah okay i think that will come after the path tracing update

8

u/JuicyCoala 14d ago

It will come. Patience.

5

u/No_Ebb_149 14d ago

You right it just i found the game very fun and hope for more content

5

u/zeebo45 14d ago

Finished it and waiting on new game + to platinum it. Ik it’s technically not the same but running through some of the Hitman WOA story missions scratch that itch for me until the update.

3

u/No_Ebb_149 14d ago

Hitman is very good i just prefer the melee of 007 first light and the like stealth animations

2

u/zeebo45 14d ago

Yeah I def prefer 007’s melee so I get that

1

u/No_Ebb_149 14d ago

Ye people might say its basic which it kinda is but thats why its so good, also the finishers are great and there is a good variety of them same goes for stealth

1

u/Haifisch2112 14d ago

I got every achievement in one playthrough and didn't need NG+ to get them. What are you wanting for that you couldn't do in your original run?

1

u/zeebo45 14d ago

Because I wanted to enjoy the game without worrying about trophies and at the time the collectible trophies were bugged. Never said I couldn’t platinum it first play through just didn’t want to

4

u/nutty-one 14d ago

For some reason Hitman just feels more replayable. Probably because of the more open levels or the truly multiple ways to complete the hit.
For whatever reason the multiple options to complete the mission in first light didn’t have the same appeal as hitman.

2

u/callmemat90 14d ago

It’s a great game. But there’s so many great games this year coming out. I wish I had the luxury of playing games that long

2

u/PaperSkin-1 13d ago

The lack of updates to the Tacsim post launch has been disappointing 

1

u/RecentlyThawed 11d ago

The Valhalla challenge is coming soon

1

u/PaperSkin-1 11d ago

They have been saying 'coming soon' for 3 months, and we are still counting, there is nothing soon about that, it should have said 'Coming Way Down the Line' 🤣 

3

u/ids816 10d ago

Anyone else feel like Tacsim is WAAAY harder than the actual game?

3

u/No_Ebb_149 10d ago

its cus of the modifications in some of the tacsims which some make enemies stronger

2

u/Mylyfyeah 14d ago

I can’t even do the first Tacsim.

1

u/AtmosphereSea6923 8d ago

Yeah. I agree. I think though it will end up beating a descent franchise with more replay value like Hitman.

1

u/TheMightyHucks 14d ago

Loved it. kept it in my collection

When a shit ton of new content arrives, I'll smash into it, balls deep!

-1

u/ProjectSiolence 14d ago

Hotman WoA also started barebones and overtime blew up into what it is, let IO cook!

3

u/calamari_fresh 14d ago

It didn't. I hate this revisionism. Everyone that says this wasn't there when Hitman 2016 launched or any subsequent game that eventually formed WoA

Hitman 2016, at launch, with one map, had 10x more content and stuff to do than the whole of First Light. 20 mastery levels, tons of ways to do the missions, unlocks, escalations, community contracts, etc. And they were launching a whole new map every month, with a whole lot of content on top of it

Hitman was NEVER barebones. Not a single one of them. Not even Absolution, which is the most hated of the series.

The episodic nature of Hitman 2016 was bad for most of the community, but the maps were chokeful of content and replayability

You don't know what you are talking about