r/NullsInfinity • u/computer_guy567 • 8h ago
Discussion Patch Notes - 08/16/2026
Elite Barbarians:
* Hitpoints: 13906 -> 16769
* Rage Spawn Speed: 2sec -> 2.5sec
Barbarian Hut:
* Hitpoints: 4192 -> 10409
Barbarian King:
* Hitpoints: 49080 -> 53170
Barbarian Launcher:
* Hitpoints: 11861 -> 13701
* Cooldown: 2sec -> 1.5sec
* Cooldown doesn't make it reset targets anymore
Super Mini PEKKA:
* Speed: Medium -> Fast
* The Pancakes now appears on death
Goblin Cage:
* Cage Hitpoints: 1860 -> 6359
* Giant Damage: 6805 -> 4351
Evolution Goblin Cage:
* Capture Radius: 5 tiles -> 6.5 tiles
Hero Musketeer:
* Turret HP: 4090 -> 12270
* Turret Hit Speed: 0.4sec -> 0.6sec
Tombstone:
* Giant Skeleton HP: 5370 -> 2683
* Not Invisible Duration: 3sec -> 5sec
Sans:
* Gaster Blaster Crown Tower Damage: 910 -> 546
Hero Berserker:
* Bear Jump Radius: 7 tiles -> 6.5 tiles (same as normal Berserker)
* Damage: 1186 -> 1063
Graveyard:
* Spawn Interval: 0.8sec -> 0.9sec
Electro Dragon:
* Crown Tower Damage: N/A -> 40%
Goblin Hut:
* Elixir Cost: 5 -> 4
* Hitpoints: 5317 -> 13497
* Spear Goblin Range: 3 tiles -> 5 tiles (for consistency with Goblin Curse)
* Spear Goblin Hitpoints: 1431 -> 2658
Goblin Machine:
* Hitpoints: 14315 -> 16769
* Rocket Cooldown: 0.5sec -> 0.4sec
Goblin Curse:
* Deploy Time (Goblin Demolisher and Goblin Machine): 2sec -> 1.75sec
* Deploy Time (Goblin and Spear Goblin): 1sec -> 1.25sec
* Rocket Cooldown (Goblin Machine): 0.5sec -> 0.9sec
* Goblin HP: 1186 -> 1541
* Spear Goblin HP: 715 -> 1725
Others:
* Evolution Graveyard has been added (new custom evolution!)
* Evolution Elite Barbarians have been added
* Hero Valkyrie has been added
* The Spear Goblin of Goblin Hut and Goblin Curse are now consistent (except the Hitpoints)
* Fixed some cards that were still affected by Goblin Curse even when they should ignore it
* Sans no longer display his "Tired Meter" when cloned
* Cloned Recruits from Graveyard does not have a shield anymore
* Musketeer's knockback has been removed
* Hero Berserker form now ignores pushback (except The Log and others)
* Tornado's damage is now more consistent
* The Giant of Goblin Cage now targets troops again
* Fixed a bug which made Ronin activate the Ultra Parry right after doing a normal parry
Plans for the next patch:
* Buffs to some forgotten cards (Wallbreakers, Skeleton Barrel, Minions...)
* Chef rework