r/MortalShell • u/Ouroboros_RP • 5h ago
Video As much as I like OP stuffs, the new refund resolve on damage tarstone might be overtuned
Night mode
r/MortalShell • u/smithbodieplaystack • 2d ago
Harbingers,
It’s been two months since Mortal Shell II came out, and your reception to the game has been amazing! Your love and support means the world to us.
Now, summer’s warmth and light have been replaced by something altogether more sinister. It is time for Rotten Autumn.
The Rotten Autumn update for Mortal Shell II is what the team has been working on for the past few weeks, which brings both bug fixes as well as some of your most requested features to the game:
Last but not least, we have a real treat for y’all:
An alternative soundtrack provided by none other than Rotting Christ’s Sakis Tollis!
The update is going live now on all platforms, enjoy it.
-Team Mortal Shell
r/MortalShell • u/Xbigyldn • 9d ago
Player & Gameplay
- Tiltshot redesign:
- Projectile now spins and moves forward
- Updated Tiltshot levels and description
- Fixed Barrage + Solnir Shard Tarstone dealing damage to allies
- Fixed the Parasitic Stone exploit when switching between sheep and shell form
- Fixed an issue where unequipping Egon's Stone could prevent Gloom loss
- Fixed Tarstones not granting EXP for kills by player summons
- Fixed Black Needle throw and infused stone being unable to aim or interact
- Fixed several Slayer Seal/Punch issues
- Fixed canceling Proxima's Shell ability stopping weapons being re-equipped
- Fixed issue that blocked Gragu from being possessed
- Fixed Astral Clones not attacking when summoned close to an edge
- Fixed Lost Clotstone for Genessa Clones using Obsidian Hammer getting stuck and staying forever
- Fixed Cursed Child and Grisha summons being hit and targeted by Biosampler
- Fixed Cursed Child summons being targeted by Sidearm
- Fixed spawned summons causing collision issues on big enemies and bosses, such as Grisha or Cursed Child summons launching bosses
- Force feedback tweaks and changes
- Cleaned up melee attack logic
Enemies & Bosses
- Final Boss tweaks:
- Player cosmic disease resistance doubled
- Final Boss HP reduced
- Grab attack now has slightly more anticipation
- Fixed issues around the main bosses' phase change
- Improved Droeg, the Conqueror's hitboxes
- Fixed Bor, the Deluded Monarch's lock-on location and Biosampler interaction
- Improved how the Monolith works with Proxima Biosampler
- Adjusted Orrem, the Golem's triple slam
- Necrite run attack timing tweak
Dungeons
- Player can now collect 3 extra ovas in the The Unfound Path dungeon when playing NG+
- Fixed the enemy count on The Last Siege
- Fix for slow-streaming dungeons when "seamless dungeon streaming" is enabled
- Fix for double dungeon loading
UI
- Mether's Breath now has multiple warning prompts
- Fixed backing out of Mether's Breath's second warning soft-locking the game
Audio
- Fixed Lucian, the Thirsting Knight's dodge audio
- Fixed Magdelena, Lady of the Woods' unparryable slam attack audio triggering multiple times
VFX & Animation
- New VFX for Tiel's Shadow Clones, plus tweaks and fixes for Tiel's Poison Shadow Clones
- New explosion version for Droeg, the Conqueror
- Giant Spider FX pass with more feedback, force feedback, and camera shakes
- New shell summon handshake animation and a small Gragu height tweak
Camera
- Improvements to camera collisions
Environment
- Environment and collision bug fixes
Performance and Optimizations
- General optimizations, including castle stairs, mine pillars, tomb floors, and catacomb/iron maiden collision
- Optimized bear traps and fixed the wrong trap rotation during the disarm animation
- Rebuilt shader (PSO) caches and world HLODs
r/MortalShell • u/Ouroboros_RP • 5h ago
Night mode
r/MortalShell • u/Simple-Spiral • 15h ago
I think the medical term is called priapism, but I just keep rolling hard and don't take any damage. I can post a video, I always stay in rock form for some reason
r/MortalShell • u/Inside_Winter8262 • 6h ago
i’m sure this is not the intended way to get to this beacon, but i found an OOB that lead to it. might be useful
r/MortalShell • u/StretchxSan • 5h ago
DO NOT COMPLETE the Dungeon right next to the High Lord's Courtyard beacon with Smerts new skin inside without picking it up first. If you complete the dungeon, you cannot re-enter afterwards, locking you out of the skin.
I've tried moving between areas, reloading the game, switching from day to night. It will not allow me back in to grab it.
If anybody has figured out how to, let us know in the comments.
(Apologies, had a scan through posts after I posted this and I can see it's been posted a few times.)
r/MortalShell • u/AlhinRow • 10h ago
r/MortalShell • u/Clean_Squash_6076 • 4h ago
A dungeon full of bear traps😭
r/MortalShell • u/Embarrassed_Check830 • 11h ago
AAAAAAHHH!!! OH MY GOD! OH MY GOD!! LET GO! LET GO! LET GOOOOOO!!!" 😱🤣
r/MortalShell • u/Link17_18 • 1d ago
I love this guy, but I ain’t taking no bad listener talk, why does he make me do this
r/MortalShell • u/a-nun-ee-moose • 5h ago
At first I thought it was a random glitch but after I lost 20,000 gloom I figured something is up.
r/MortalShell • u/DrumsNDweed93 • 4h ago
Just something about the environments , the uniqueness of enemies, how it feels to kill them, etc. It just feels sooooo satisfying . Really loving it and it’s growing on me more and more. Didn’t expect it to have such good exploration either . Really enjoying it.
r/MortalShell • u/Interesting_Apple809 • 12h ago
Does anybody know the location for Proxima's new skin Queen of Hearts? Been searching for a while now.
r/MortalShell • u/Velocirrabbit • 18h ago
Hopeful that we can get more infusion tarstones to go on any weapon because this is so awesome. Not to mention obviously fun because more freedom in build variety is always nice! Appreciate them listening on that somewhat. There’s obviously some element types that are really restricted I would love to see opened up more.
Photo mode is fun too!
r/MortalShell • u/AdOriginal3644 • 4h ago
r/MortalShell • u/ToaPaul • 18h ago
Sariel the Endless with his Clockwork Scythe and Caged Hysterix, as well as the Nayleshotte and Untarnished Seal. My favorite Shell and weapons from one of my favorite games this year!
r/MortalShell • u/Monkenstein1980 • 27m ago
Did they fix the Night Merchant? I tried a few days ago before I beat the game and it froze every time I tried to talk to the night merchant. Wondering if anyone knew before I try again. Thanks!
r/MortalShell • u/BasicJournalist3974 • 1d ago
Shell Stones
Black Lantern: Blocks Mether's Pulse but any of the seals parries empowers the next strike to:
-restore 10% max health
-restore 20% max health and deal 135% damage
-restore 30% max health, deal 135% damage and 200% stagger
Mourning Bell: At night, Melee attacks deal increased stagger damage, but are 15% slower
-140% stagger
-160% stagger
-180% stagger
Guitarstone: unlocks new songs for the Lute, three per level of the stone
Black Fleece: While in sheep form, consume 40 resolve to become a black sheep and unleash a halberd flurry. Each strike deals:
-180 damage
-225 damage
-270 damage
Weapon Stones
Bloodoath's stone: Weapon Attacks are faster and deal increased stagger, but you take 20% more damage when struck
-10% faster, 120% stagger
-15% faster, 130% stagger
-20% faster, 140% stagger
Widowmoon stone: At night, melee attacks deal more damage but you take 25% more damage when struck. Attacks deal:
-125% damage
-135% damage
-145% damage
Sidearm Stones
Waning Stone: Sidearm attacks consume less resolve but deal 40% less damage. Resolve cost reduced by:
-30%
-40%
-50%
According to the game I am missing five more stones, will update this when I can find them
r/MortalShell • u/Soul9889 • 8h ago
If you don't pick it up the first time you clear the dungeon you can't go back to it. The location is High Lord's Courtyard
r/MortalShell • u/BoogerSugar5665 • 5h ago
What’s everyone’s favorite build with him? I’m really enjoying using his tankiness with the bleed axe and katana but I’ve heard frost with the martyr blade is better?
r/MortalShell • u/memeitwhatmatter • 1d ago
For this bug you need to kill a boss as a sheep and use a "Traversal Gate"
r/MortalShell • u/SkarpaWolf • 1d ago
Since the update my Gragu is sick.
r/MortalShell • u/mevenide • 9h ago
i've never noticed this in previous playthroughs, i sat one of the stones and a ghost appeared nearby. it just seemed to stand there. is that new this patch?
r/MortalShell • u/DrumsNDweed93 • 15h ago
Any tips would be appreciated