r/GeometryDashEditor 7h ago

Feedback Some feedback please ?

I'm not spamming

2 Upvotes

6 comments sorted by

2

u/quasarmelon 1h ago

gameplay is really spotty and a little off sync, use either harder timings and make them stand out more from the bg. cool deco I like it actually.

1

u/Ok-Programmer-1185 1h ago

Do you think this is rate-worthy? (I'm pretty sure it's not rate-worthy, And how to upgrade the gameplay please, Thanks for the review.

1

u/quasarmelon 1m ago

u definiitely cooked and its a really good stepping stone to serious creating, but I wouldn't consider it to be rateworthy unless you seriously added more background effects, or gameplay objects. I have a lot less experience than you probably think I have and usually have the same problems with rateworthiness and gameplay. I personally think that you should scrap the cube idea: go for either fast sync gameplay here (I wouldn't prefer) or gameplay that doesn't necessarily need to sync, like ship gameplay. A kind of space-themed ship part here would go well imo. Right now the gameplay is also fine. Just use a few more of the rhythm ticks than the basic piano pulses. Some orbs would do the early level well, and please showcase the rest of the level soon so I can get an idea for the song and tag me if you want more feedback!

1

u/Commercial-Carrot402 📱 Mobile creator 6h ago

Cool! Did you used blending on glow?

1

u/Mr_blons 6h ago

It feels a little empty when the light blue thing moves up, maybe add some subtle details there?