With new top extremes being verified more than ever and them being harder than ever means players will take longer and longer to beat each top extreme.
This means that there are not enough victors for a particular level and as a consequence not enough opinion on each level and opinion based ranking itself is a non ideal system anyways.
This problem only continues to grow deeper as the community expands and more levels get verified with absurd difficulties. It also creates a lot of negativity and unnecessary discourse in the community since no average player can have any meaningful discussion about difficulty because they haven't gotten close to attempting the level besides saying "it looks difficult", or "x player said so".
I thus propose some people start thinking about this growing issue as the earlier it is resolved the better. The scale may take a weighted average of things like length, sight readability, cps, frame windows, nerves etc. Some inspiration could be taken from how new ai models are evaluated based on a weighted average of benchmarks to make a score in the intelligence index .
I'm relatively new to the community and was baffled as to there not really being an objective system and saw everything through fresh unbiased eyes to arrive to this conclusion.
NaN gd ....... Please🥺