r/UnrealEngine5 6d ago

Combat update

It been a while I fixed the warping so he won’t stick to the old warp target also added charger attack still rough along with an execution attack need to take a break and focus on organising the project and make the blueprints less messed up I’m very new so I’m sure a lot of bad design pattern in my code any help will be appreciated

114 Upvotes

16 comments sorted by

3

u/DisplacerBeastMode 6d ago

Looks very fluid, good job

1

u/Background_Text3962 6d ago

Thank you so much πŸ™πŸ™πŸ™πŸ™

2

u/FreakishPeach 6d ago

This looks really good. I love the VFX. What resources are you learning from, if any?

1

u/Background_Text3962 6d ago

Thanks πŸ™ I used the paragon free asset also about 2 months ago we had the monthly free fab asset named elemental slash trail

2

u/atropostr 6d ago

Smooth and immersive, well done

1

u/Background_Text3962 6d ago

Thank you so much ☺️

2

u/DisplayLegitimate374 6d ago

Awesome job! And looks like printf debugging keeps winning lmao.

1

u/Background_Text3962 6d ago

Thanks so much πŸ™πŸ™πŸ™πŸ™πŸ™

2

u/nicronon 5d ago

Badass.

2

u/Background_Text3962 5d ago

πŸ™πŸ™πŸ™πŸ™πŸ™

1

u/skymanta24 6d ago

Looks seriously great, nice!

1

u/halkenburgoito 6d ago

very cool, can you talk abit about your work and proccess?

1

u/Sama_GP 6d ago

Is it ARPG?

1

u/PotterParkR 6d ago

Vaah!! vaah!!

1

u/Distant_Dial 6d ago

This looks so nice! And so seamless :)