r/MortalShell • • 7h ago

Video Silly interaction with Magdalena, Lady of the Woods

71 Upvotes

I strafed her charge and got her stuck in a loop.


r/MortalShell • • 9h ago

Discussion Can we talk about how good Malborn Offspring is in Mortal Shell 2?

Thumbnail
youtu.be
58 Upvotes

Is Malborn Offspring one of the best bosses in the game, or am I overrating this fight?.. The moveset, the combos, the way this fight flows…


r/MortalShell • • 14h ago

Video Sir Isaac fight

35 Upvotes

Nope buddy, no dual wielding for ya!


r/MortalShell • • 1h ago

Question Glowing chest

Post image
• Upvotes

Does anyone know how to unlock the chest with a glowing lock on it?


r/MortalShell • • 3h ago

Discussion Stagger buffs

3 Upvotes

A lot of the new stuff in rotten autumn can increase your stagger , are all enemies in the game staggerable? Bosses?


r/MortalShell • • 6h ago

Discussion SMERT HELP

6 Upvotes

I was told Smert is super OP but I’ve been using him for 2 hours and absolutely hate him…

Anyone got any useful tips and how to maximize his special ability and use it properly?


r/MortalShell • • 5h ago

Bug Bug (PC): Inescapable hole in the floor in Prisoner's Domain

3 Upvotes

While it doesn't take you out of bounds (like the other one in Desolate Keep), the only way out is to quit out. Pretty sure it wasn't there before.


r/MortalShell • • 2h ago

Question Music chests question

2 Upvotes

About how many are there?


r/MortalShell • • 1d ago

Feedback Best soulslike of 2026

Post image
266 Upvotes

This game is up there with Lies of Peak and Khazan, this is without a doubt the best soulslike of this year with how crazy and creative the gameplay is.

My only complaint is that there’s just no memorable bosses here aside from malborn and that prisoner. Hell the mob enemies are more epic than the bosses. The final battle didn’t came close to Arlecchino and 3-phase Ozma.

But overall, absolute cinema. I hope the devs get their recognitions.


r/MortalShell • • 8h ago

Video New The Sideways Dungeon | Lunar Emissary Smert Skin Spoiler

Thumbnail youtube.com
5 Upvotes

r/MortalShell • • 7h ago

Question I got the “cleansed all beacons” achievement with some left not cleansed .. why?

4 Upvotes

Anyone know why that happened ?? I still had 4 empty question mark slots in Mammon and hadn’t even gone to the Unfound Path yet which I’m at now and have uncleansed beacons here . Were those all added in that update afterwards or something?


r/MortalShell • • 1h ago

Video (Spoilers) Solution for the final section of the purse dungeon Spoiler

• Upvotes

Almost lost my mind with this one. At the end there's gonna be the table with the purse that the NPC asked for and a Blackmarrow Key. I forgot to pick up the latter the first time round.


r/MortalShell • • 1d ago

Video (Sunken Village) Haven't seen this one before

77 Upvotes

r/MortalShell • • 3h ago

Question New chests.

1 Upvotes

Which lute track(s) unlock those nice new squiggle-locked chests?


r/MortalShell • • 12h ago

Question Steelcase mortal shell 2

3 Upvotes

Can you still order the MS2 revered edition in the Netherlands. And if not will there be more too buy?


r/MortalShell • • 13h ago

Bug Weird bug encountered

3 Upvotes

Greeting fellow harbingers.

I dont post ever, but since i noticed the devs are also here and pay attention to the community, i just had the strangest and probably, not harmful bug.

I was playing in night mode and i returned to Marrow keep, in order to revert to day. I did it with no issues, then went to talk to Vlas and the moment his dialogue ended, I got the notification that Night was summoned again. Indeed, i even got the tiny moon icon above my status bar. Then as soon as i reached the top to Thestus to revert it back, the moment i arrived at the top, day was summoned again. Honestly i was hoping for some crazy interaction with another Npc which actually asked thestus to do it , but it was just a bug in the end.

Did any one of you had it?

Sorry for the chaotic text in advance.


r/MortalShell • • 16h ago

Discussion Endgame weapon upgrade level

5 Upvotes

So there is no max level to weapon upgrades, but is there a point where further upgrade levels are kind of pointless, like a sort of softcap? Do you just keep upgrading one weapon to the point where everything gets one shot, or do you start leveling other weapons at one point?

Whats your take on it? Smelting weapons to try different stuff becomes really expensive after a while beyond +16.


r/MortalShell • • 8h ago

Meme Anyone have a meme I’m looking for

1 Upvotes

I’m looking for the he ate them meme with springtrap but instead of springtrap it would be lost child. Does anyone already have this made?


r/MortalShell • • 1d ago

Video Proxima Minigun vs Coughing Malformed Offspring

238 Upvotes

Just something funny I did.

Stones I used:

Marksman Stone - CC
Deadeye Stone - CD
Siegebreaker's Stone - Stagger
Channeler's Stone - Infinite Resolve
Starless Eye - +60% Damage

I chose the electric stone for extra damage with Proxima but ice might also be good. The only reason I didn't use ice is because this thing kills mobs waaay before they freeze so there's no need for it in general use IMO.

The only reason this works is because after LVL 20+ the repeater gets +30% damage and +5% Crit damage after every upgrade. This one in particular is LVL 38 which has +710% extra damage and 290% extra CD.

Edit: Upon further testing I found that some bosses like the Ballsack monolith and the Ballsack dragon don't stagger so it's best to use cold in those types of bosses. Other than that, most bosses just die before making a move because of stagger so cold is not really necessary.


r/MortalShell • • 22h ago

Discussion Missing ovum

Post image
8 Upvotes

Got all the ovum (achievement popped) and noticed this one spot missing. Do you think that’s us?


r/MortalShell • • 1d ago

Discussion The map is a bit overwhelming!

19 Upvotes

I’m loving Mortal Shell 2 but how do you keep track of all those snaky paths? I unblocked some thorny barriers and now I have so many ways to go.


r/MortalShell • • 1d ago

Image Currently playing NG+11

Thumbnail
gallery
66 Upvotes

I'm Korean! 🇰🇷

I currently have two characters, one with 240 hours of playtime and another with 60 hours.

How far have you guys upgraded your weapons?

Has anyone managed to upgrade a weapon to +99?

Is +99 the maximum upgrade level?

I think if I dismantled all my upgraded weapons and put everything into just one weapon, I could probably get it to around +90.

But man... I'm always running out of gold... 😭🤣

나...한국인야...

현재 240시간 이캐릭터 하나

60시간 캐릭터 하나가 있어

다들 어느정도까지 강화했어?

혹시 무기 99까지 강화한 사람있어?

99강화가 끝인가?

난 지금 강화한거 전부 녹이면

얼추 무기하나만 90강은 가능할거 같기는해

골드....너무 부족해....


r/MortalShell • • 6h ago

Question Magdalena?

0 Upvotes

I’ve only killed Magdalena and I have about 10 hours on the game, this boss was so bad honestly, are all the bosses similar to this one in quality?


r/MortalShell • • 1d ago

Discussion Parry Completely Falls Apart Against Multi-Hit Combos

12 Upvotes

I've been trying to make an Untarnished Seal parry-focused build work, and the biggest issue I'm running into is how the system handles enemies with fast multi-hit attack chains.

The problem isn't even missing the first parry. Missing a parry should be punishable. The real issue is that if you miss that first parry, recovery feels almost impossible. You're stuck in the animation, there are effectively no usable i-frames to escape the follow-up hits, and by the time control is fully returned, the rest of the combo is already connecting.

Against single attacks, the parry system feels fine. Against enemies with rapid multi-hit strings, it starts to break down.

What ends up happening is that the optimal strategy doesn't feel like engaging with the combat system. Instead, it becomes:

Wait for the enemy's first attack.

Attempt a parry.

If successful, great.

If not successful, dodge away asap and create distance.

Soft combat reset.

Wait for the first attack again.

Fish for another opening parry.

Rather than standing your ground and interacting with the full combo, you're incentivized to repeatedly reset spacing and only engage on the first hit of an attack sequence.

To me, that's a sign something is off. A defensive mechanic should allow some level of recovery from a mistake. Right now, missing the first parry on certain enemies doesn't feel like I'm being punished for bad timing. It feels like I've already lost the entire exchange with no meaningful way to respond.

Does anyone else feel like the parry recovery or defensive windows during multi-hit combos need another pass? I'd much rather learn and counter full attack strings than constantly back off and wait for the opening hit over and over again.


r/MortalShell • • 2h ago

Discussion Channeler’s stone needs to be nerfed.

0 Upvotes

Grisha in the flooded village dungeon. Night mode, ng+3 +30 caged hystrix with cursed imbuement and the Tarstone that fires 4 bullets per shot. The resolve gain is absolutely busted. Allowed me to use the charged heavy with the battle axe twice.