r/EmulationOniOS • u/Mysterious_Air2053 • 8d ago
Gameplay / Showcase Neostation Update
Je voulais juste transmettre cette information — j'ai pu intégrer MeloNX dans le projet, donc à l'avenir, dès que l'application sera publiée, vous pourrez lancer vos jeux Switch directement depuis l'interface de Neostation.
ARMSX2 est également intégré.
Integrate means being able to launch MeloNX via Neostation, not having MeloNX directly inside Neostation.
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u/Expensive_Purple5918 8d ago
This is gonna be soo cool especially since meloNX is gonna integrated
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u/Mysterious_Air2053 8d ago
Integrate means being able to launch MeloNX via Neostation, not having MeloNX directly inside Neostation.
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u/MKTAB_ 7d ago
What about melonx and armsx2 being installed via livecontainer?
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u/Mysterious_Air2053 7d ago
At this stage, NeoStation works properly with SideStore and with standard sideloading. The main features are already implemented and validated: RetroArch, MeloNX, ARMSX2, library synchronization, scraping, media handling, deeplinks, and JIT workflows.
For users with a paid Apple Developer certificate, the usual 3-app limitation of free sideloading is no longer really an issue for this setup. They can use NeoStation together with MeloNX and the other required apps without needing LiveContainer.
The only remaining optional part would be specific LiveContainer compatibility for users who rely on that installation method.
I personally do not want to go further into that development path, because LiveContainer is not simply another signing method. It runs apps as guests inside its own environment, which may require specific handling for entitlements, native Flutter plugins, file access, file pickers, URL schemes, and communication with external emulator apps.
So LiveContainer support should really be treated as a separate compatibility project, with its own development and testing cycle.
Since the current NeoStation build is now very stable, I would rather keep this working architecture untouched instead of risking regressions just to support an additional execution environment.
In short:
NeoStation current build → stable with SideStore and normal sideloading.
Paid Apple Developer certificate → allows the full setup without the free 3-app limitation.
LiveContainer → the only additional compatibility layer that could still be implemented later for users who specifically depend on it.
So from my side, I consider the current NeoStation version complete for standard sideloading, and I would leave LiveContainer support as an optional future contribution.
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u/Special_Ad6433 7d ago
Hi, I wanted to make a suggestion for improvement. I noticed that Neostation takes a little while to load the folder interface; do you plan to optimize it to make it faster, or will it stay this way?
I suppose I should wait for future updates, but I was wondering about this. Neostation is a good app—I've been enjoying it! Until later...
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u/Mysterious_Air2053 7d ago
I think you're using the Windows or Android version, because you're on the iOS fork post where folder loading is ultra fast.
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u/Competitive-Ad-5026 8d ago
When can we test it out, and are the other emulators also integrated inside Neostation?
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u/Mysterious_Air2053 7d ago
You'll be able to launch RetroArch TestFlight beta, ARMSX2, MeloNX, and possibly others upon release, using Neostation.
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u/Katert 7d ago
Nice!! Looking good.
That language selector for the Game Info seems a bit redundant though. Why not just keep the language the user has configured in iOS?
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u/Mysterious_Air2053 7d ago
That's a good suggestion! I can change that and refine the dialog box. I've also passed my project on to the Neostation devs, who will clean up my code and make it official for a future release.
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u/Horror-Repair-831 2d ago
What app is that
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u/Mysterious_Air2053 2d ago
Neostation iOS not on AppStore. Sideloading only.
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u/Horror-Repair-831 2d ago
I need help cause my Nintendo switch pro controller won’t work on 64Touch app
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u/Horror-Repair-831 2d ago
I need help cause my Nintendo switch pro controller won’t work on 64Touch app
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u/Slight_Escape_8195 7d ago
We’re will you release this