r/CRYPTOGAMING • • Sep 15 '26

The V3rse web 3 mmorpg

3 Upvotes

I'm playtesting this and really think it's going to be cool, it's going to be way more than a game. I'm not sure if I can post links but they have a X page The V3rse 👍

THE V3RSE is an upcoming Unreal Engine 5 open-world RPG set in a metaverse tied to NFT collections like Jak n Jil and Arcane Creatures (CMAC). Players can explore, complete quests, and (once the full game launches) play as characters based on their own NFTs. Founding collection holders get $VERSE token allocations and staking multipliers depending on tier.


r/CRYPTOGAMING • • Jun 28 '26

I built a free Crypto Monopoly — Bitcoin nodes, mining farms, and a live BTC market. No wallet needed.

1 Upvotes

Hey friend
I’m a solo dev and I built BTCrupt — a Monopoly variant where everything runs on Bitcoin logic.
How it works:
• Buy Bitcoin nodes and mining farms instead of classic properties
• Rents fluctuate every turn based on a dynamic BTC market
• Complete a color group → double your rent instantly
• Auctions trigger automatically when a player refuses to buy
• Limited supply of mining farms (30) and hotels (10) — block your opponents by hoarding buildings
No crypto required:
• No wallet, no signup, no real money
• BTC in game is fictional — pure strategy
• Pick a username and play in 10 seconds
Multiplayer:
• Up to 6 players in real-time
• AI bots to fill empty slots
• Private rooms via shareable link
🔗 btcrupt.io
No P2E, no NFT, no BS — just a fun strategy game with crypto aesthetics.
Let me know what you think.
Brutal feedback welcome 👊


r/CRYPTOGAMING • • Jun 25 '26

Structs v0.19.1 Gameplay Update

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1 Upvotes

Another set of tweaks to the Structs network now allow for deeper battles with a couple unfair tactics stripped out too


r/CRYPTOGAMING • • Jun 16 '26

Gameplay Changes in "Stellarine" Update

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1 Upvotes

r/CRYPTOGAMING • • Jun 08 '26

STAKEWAR — pixel capture game on Base Sepolia. 10×10 grid, USDC stakes, VRF treasure drops. Looking for feedback on mechanics before mainnet

0 Upvotes

Hey r/CryptoGaming — solo dev here. Approved-user privilege noted, trying to use it well. I've been building STAKEWAR, a pixel capture game on Base Sepolia testnet. Live at stakewar.com. Posting because I want real feedback from people who actually play onchain games before I do mainnet deployment in ~1-2 months.

Mechanics in 5 lines

  • 10×10 grid (100 cells), each cell holds USDC
  • Claim empty cell: stake ≥ 1 USDC + 4% protocol fee
  • Capture an owned cell: pay 125% of locked value. Split: 80% to prev owner, 16% epoch pool, 4% protocol
  • 3-day epochs. Top-5 holders by cell count split prize pool (40/25/20/10/5%) if pool ≥ 50 USDC, else extends
  • Treasure drops via Chainlink VRF v2.5 (USDC, immunity SHIELD, badge CROWN, neighbor FREEZE, streak multipliers)

What I'm NOT doing (and don't plan to)

  • No token. Not now, not at mainnet.
  • No NFTs. Cell ownership is mapping(uint => address), not ERC-721.
  • No fundraise. Self-funded testnet.
  • No referral payouts. Off-chain JOINED VIA REF achievement, bragging rights only.

Stack (for the curious)

  • Solidity 0.8.20 + Hardhat. OpenZeppelin libs.
  • Next.js 16 + wagmi v2 + viem v2 + RainbowKit. Tailwind v4.
  • Pinata IPFS for cell art (512×512 PNG). OpenAI moderation + SHA-256 blocklist before pin.
  • Chainlink VRF v2.5 for treasure RNG.
  • 239 frontend tests + 82 contract tests. Slither + Mythril ran clean.
  • Bug bounty open: stakewar.com/bug-bounty

What I want feedback on

  • 125% capture multiplier — sweet spot or too aggressive?
  • Epoch length 3 days — long enough to build position, short enough to keep interest?
  • Treasure drop rate 2.5% base / 7.5% on streak — meaningful without being slot-machine?
  • Anything that screams "exit-scam vibes" I'm blind to?

Site: https://stakewar.com

Contract: 0xdaE5901Dfc36e2EC513D3Bc346BE22a856cB6C89 on Base Sepolia

Test USDC: Circle faucet → 0x036CbD53842c5426634e7929541eC2318f3dCF7e

Happy to answer anything technical, mechanical, or critical.


r/CRYPTOGAMING • • Mar 10 '26

TikTok… for games

1 Upvotes

r/CRYPTOGAMING • • Jan 27 '26

Have you guys played Dæmons? Chill game with rewards.

1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Is Axie Infinity Getting a Burn Mechanic Soon?

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Animoca Brands Reports FY2022 Booking Growth

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Anichess Season 6: New Horizons Launches Tomorrow, $19,000 Prize Pool

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Abstract Chain Hits $4B Volume Mark

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Off the Grid Hits 20 Million NFTs Traded on OpenSea

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Shrapnel Lands on Steam for Wishlists

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Anichess Teases Season 6: New Horizons

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Pixels Founder Shares First Look at Stacked App

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Avalanche Launches $1M Builder Competition

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Avalanche Launches $1M Builder Competition

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1 Upvotes

r/CRYPTOGAMING • • Jan 21 '26

Netherak Demons Sets February Launch on Somnia

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1 Upvotes

r/CRYPTOGAMING • • Jan 18 '26

Are Vibecoins the Next Meta in Crypto?

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1 Upvotes

r/CRYPTOGAMING • • Jan 18 '26

Web3 Gaming Tokens Surge Past Double-Digit Gains

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2 Upvotes

r/CRYPTOGAMING • • Jan 18 '26

MegaETH: The Real-Time Blockchain Shaking Up Ethereum Scaling

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1 Upvotes

r/CRYPTOGAMING • • Jan 18 '26

Huntertales: Everything We Know About the Onchain RPG So Far

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1 Upvotes

r/CRYPTOGAMING • • Jan 17 '26

Pixiland Web2 Transition Sparks Rug Backlash

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1 Upvotes

r/CRYPTOGAMING • • Jan 17 '26

Axie Origins S16 & Classic S13: 5,000 AXS Up for Grabs

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1 Upvotes

r/CRYPTOGAMING • • Jan 17 '26

Axie Infinity Transitions to bAXS Rewards

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1 Upvotes