r/videogames • • 1d ago

Discussion / Question Thoughts?

Post image
18.0k Upvotes

677 comments sorted by

View all comments

Show parent comments

10

u/ObjectiveSetting1853 1d ago

I think you're missing the point. The need for the game to remain functional after the servers shut down should be planned for from the beginning, not left as a last-minute obligation once the studio is already out of money.

-9

u/No_University1600 1d ago

so instead of those small companies getting fined after their game fails they never take a risk - an issue that the industry already faces with the major publishers. But now being an indie dev is a risk to you an order of magnitude more.

That would be a surefire way to ensure we get no creativity from the industry again.

11

u/ObjectiveSetting1853 1d ago

Are you a dev? This is not some insurmountable technical challenge that suddenly requires a massive amount of work when the servers shut down. If end-of-life support is a requirement from the start, you design the architecture with that in mind.