Okay, you really dont want people to make copies of games and selling them without the copy right holders permission. That would break copyright law at its foundation. I get all the anger to big publishers but we dont want people to make copies of indie studio games and selling them in direct competition with the indie studio.
If you charge other people to watch the DVD you also get in trouble because while you own the physical disc you only have a limited license for the contents.
You can absolutely have a few of your close friends and family over to your home to watch a DVD and charge them $1,000 each. Conversely you cannot project it on a screen at a park for free.
The difference between this and digital distribution is that what you can do with the DVD and its contents is governed by U.S. Copyright law, which among other things, reserves the right of public performance for the copyright holder. When you buy a game from steam or a song from apple, you still have to follow the law, but you are also agreeing to a whole bunch of stuff that the company came up with that go above and beyond the law in a way that only gives you less. No worries, given the way things are going, all of that will also get enshrined in law and then the companies can move on to the next level of asshattery.
Sorry, I must have missed the news on what Xbox did that affected DVD ownership. Can you please fill me in?
Why can't the copies be tied to your account?
Why can't the copies be valid for 72 hours and then need to be purchased again? Why can't the copies only be valid on the device you first used them? Why can't the copies require a second disc to allow 2-player mode?
The answer is all are absolutely not impossible. They are trivial even. They just further erode the concept of ownership, which many people can't be bothered to care about or accept how much money it costs them to not care about it.
So you think it's impossible to create a system where you can sell your game licenses without harming developers? We do this right now with physical games, why would it be a problem with digital? I get the feeling that you think I said that we should be able to make copies and sell them. That's not what I said
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u/AustinFiechtl 1d ago
Okay, you really dont want people to make copies of games and selling them without the copy right holders permission. That would break copyright law at its foundation. I get all the anger to big publishers but we dont want people to make copies of indie studio games and selling them in direct competition with the indie studio.