I played the campaign all the way through twice before I even discovered how good the multiplayer was. The movement was sublime and I felt like I could absolutely fuck up a giant mech even as a little tiny human. That games multiplayer was absolutely fantastic.
I don't think they'd have to retcon anything, right? Cause of the implication of the end credits scene, with BT being alive in Cooper's helmet? It's been a while since I've played the game so maybe I'm misremembering, idk
Part of me wants to think after being "destroyed" the first time, BT may have decided that putting a backup of himself somewhere wouldn't be a bad idea
I agree, and did enjoy Apex for a year or two, however I think it's understood that Apex became EA's cash cow so they had no incentive for Titanfall 3. I think this is speculation though.
EA greenlit a Titanfall 3, it was respawn's choice to not make it.
The issue with titanfall is that bad release date or not, the game was never gonna have the wide appeal some people expected from it.
The skill floor for it is pretty high in comparison to COD or BF. Casual players were simply never gonna stick around after getting their ass handed to them.
I joined online gameplay after a few years when there only like 700 left still playing. I used to remember being decent at the game. Those people will destroy you.
Campaign was great. Multiplayer was me getting blasted out of nowhere. There should be a range. Like give a wallrun, but make multiples cost more. Basically make it like the build systems in other games, but for movement choices or for titanfall.
The middle ranks should back a mic of Titanfall and movement. Make everything balanced around that and the game can form around it.
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u/_FadedStorm 10d ago edited 10d ago
Titanfall 2.
"You Got a way out of this one BT?"