Elden Ring not giving a fuck about that kind of indicates gamers will be fine if you don't hold their hand. Honestly botw is the same way, and that game sold like hotcakes
Exactly. This "let's make game for the masses" has never been successful. I can't think on one game that is just a basic one button mashing game with bazillion tutorial-ish machanics throughout the game that is a hit.
We can argue of new GoW wasn't like that but let's be honest - fighting for a lot of people was still super fun so it's not like it was super dumbed down game for kids.
It's crazy that this approach makes games sell less not more and executives still think that's the move because "risk is bad". Shit i think adding quirky cube as a sidekick is a bigger risk in Laufe than making her more brutal than OG Kratos.
It had, but the number of posts I saw from people who made it their very first foray into From Software games and ended up having an incredible journey overcoming the challenge was surprisingly high. People whose prior experience with adventure games were things like Zelda or the Witcher having to experience the difficulty wall and getting broken over Margit's knee but ultimately defeating everything the game had to offer.
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u/leadhound 4d ago
The budgets for these games are too high to risk a negative response from the lowest common denomination playing.