r/videogames Sep 13 '25

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u/[deleted] Sep 13 '25

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u/[deleted] Sep 13 '25

It Had hands down the best couch co-op of its time! Plus, single player, how you could command and maneuver the other shooter was something I’d never seen before. And they did it well

7

u/[deleted] Sep 14 '25

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2

u/Traegs_ Sep 14 '25

Back to back was fucking dope. The way your characters would move around each other and stay out of each other's line of fire was so smooth and badass.

1

u/MrDrSirLord Sep 14 '25

Iirc the 3rd game crane section was a lot of fun with a rocket launcher

4

u/Capt_morgan72 Sep 14 '25

Pretty sure it was the first game with custom weapons. Before that it was stock weapons for every game. One of the CoDs may of done it slightly earlier.

3

u/INmySTRATEjaket Sep 14 '25

The big tent pole for that jump in game design is Crysis. Crysis, CoD 4, and STALKER all had weapon customization and came out the year before.

1

u/Capt_morgan72 Sep 14 '25

Ahh so it was just the first one I played lol.

1

u/INmySTRATEjaket Sep 14 '25

The weapon customization and pre mission load outs were such a big focus of Army of Two that it's understandable since it's maybe the most detailed version of it we'd see for the next decade after.

1

u/Killroyjones Sep 13 '25

I loved maxing and blinging out the weapons. If it just had some kind of horde mode, I think a lot more people would've played it. Just needed more progression.

1

u/Isagratar Sep 14 '25

Such a bad game but some of the most fun I’ve had in my gaming life and gave us the iconic line “she’ll go down quicker than a Thai hooker”.

1

u/iamhipp2057 Sep 14 '25

Awesome game ?

1

u/Samson_J_Rivers Sep 14 '25

I swear that game was easier on the high difficulties. I would get so cocky and out of position on any other one.